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Member
Posts: 1,235
Joined: Aug 14 2008
Gold: 300.10
May 23 2009 09:54am
Hi!

i am playing eve about 2-3 months(~4mil sp) and soon i am able to fly t2 frigs..

so does anyone have got a good fitting for a ishkur for pvp, 0.0 ratting or stuff?

im gallente, can use t2 drones, but cant use T2 hybrid weapons :(

so bring it!
Member
Posts: 6,477
Joined: Nov 30 2006
Gold: 3.50
May 23 2009 02:07pm
Quote (3psil0n @ Sat, May 23 2009, 07:54am)
Hi!

i am playing eve about 2-3 months(~4mil sp) and soon i am able to fly t2 frigs..

so does anyone have got a good fitting for a ishkur for pvp, 0.0 ratting or stuff?

im gallente, can use t2 drones, but cant use T2 hybrid weapons :(

so bring it!


firstly dont do low sec with a frigate the gate guns will fry u, unless ur lookin to catch like a mining barge in a belt or something like that.
In 0.0 ur gonna have to pick ur battles there arent many ships that u can do 1v1 in a assualt Frig. unless u run across another frigate sized ship.
Member
Posts: 6,014
Joined: May 4 2009
Gold: 31,034.45
May 23 2009 03:09pm
[Ishkur, Blastkur]
Damage Control II
Small Armor Repairer II
Magnetic Field Stabilizer II

1MN Afterburner II
Faint Epsilon Warp Scrambler I
Balmer Series Targeting Inhibitor I, Tracking Speed Disruption

Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S
Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S
Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S
Small Nosferatu II

[empty rig slot]
[empty rig slot]


Hobgoblin II x5
Member
Posts: 14,166
Joined: Feb 25 2005
Gold: 3,220.00
May 23 2009 04:04pm
Quote (Struyk @ Sat, 23 May 2009, 23:09)
[Ishkur, Blastkur]
Damage Control II
Small Armor Repairer II
Magnetic Field Stabilizer II

1MN Afterburner II
Faint Epsilon Warp Scrambler I
Balmer Series Targeting Inhibitor I, Tracking Speed Disruption

Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S
Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S
Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S
Small Nosferatu II

[empty rig slot]
[empty rig slot]


Hobgoblin II x5


ur really think that he can use t2 dmg control, repper, dmg mod, ab, nos and omg...drones?...together?
he said 2-3 months...
why did u link that anyway?
give him a 1600mm Thorax, he cant use that either :S
Member
Posts: 6,014
Joined: May 4 2009
Gold: 31,034.45
May 23 2009 04:13pm
Does it mean he has to use those T2 mods? T1 mods fit better so you can always swap...
PS: He said: im gallente, can use t2 drones, but cant use T2 hybrid weapons, which I showed ;)
Member
Posts: 1,235
Joined: Aug 14 2008
Gold: 300.10
May 23 2009 07:00pm
Quote (Silent_ @ Sat, 23 May 2009, 23:04)
ur really think that he can use t2 dmg control, repper, dmg mod, ab, nos and omg...drones?...together?
he said 2-3 months...
why did u link that anyway?
give him a 1600mm Thorax, he cant use that either :S


eh np ..

only thing is the nos.. and this balmer tracking thing..

the rest of this is usable..

should i not consider using a MWD? or won't this fit?

btw: My Skills:

Drones
3 Drone Interfacing
5 Drone Navigation
4 Drone Sharpshooting
5 Drones
3 Gallente Drone Specialization
5 Scout Drone Operation
Total Skillpoints in Group: 893.255

Electronics
2 Electronic Warfare
4 Electronics
2 Electronics Upgrades
2 Long Range Targeting
1 Propulsion Jamming
3 Targeting
Total Skillpoints in Group: 62.492

Engineering
4 Energy Grid Upgrades
3 Energy Management
4 Energy Systems Operation
4 Engineering
Total Skillpoints in Group: 205.020

Gunnery
3 Controlled Bursts
5 Gunnery
1 Large Hybrid Turret
3 Medium Hybrid Turret
3 Motion Prediction
3 Rapid Firing
3 Sharpshooter
3 Small Hybrid Turret
3 Surgical Strike
1 Trajectory Analysis
2 Weapon Upgrades
Total Skillpoints in Group: 389.329

Industry
1 Mining
Total Skillpoints in Group: 250

Learning
4 Analytical Mind
4 Clarity
4 Eidetic Memory
4 Empathy
4 Focus
4 Instant Recall
4 Iron Will
5 Learning
4 Logic
4 Spatial Awareness
Total Skillpoints in Group: 1.025.335

Mechanic
2 Armor Rigging
5 Hull Upgrades
3 Jury Rigging
4 Mechanic
4 Repair Systems
Total Skillpoints in Group: 672.861

Missile Launcher Operation
2 Missile Launcher Operation
1 Standard Missiles
Total Skillpoints in Group: 1.915

Navigation
1 Acceleration Control
4 Afterburner
2 Evasive Maneuvering
1 Fuel Conservation
2 High Speed Maneuvering
4 Navigation
2 Warp Drive Operation
Total Skillpoints in Group: 104.122

Science
1 Astrometric Rangefinding
1 Astrometrics
3 Cybernetics
1 Infomorph Psychology
3 Science
Total Skillpoints in Group: 35.000

Social
2 Social
Total Skillpoints in Group: 1.415

Spaceship Command
4 Battlecruisers
3 Gallente Cruiser
5 Gallente Frigate
1 Gallente Industrial
4 Spaceship Command
Total Skillpoints in Group: 869.785

Total Skillpoints: 4.260.779
Total Number of Skills: 65

This post was edited by 3psil0n on May 23 2009 07:05pm
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