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Member
Posts: 18,087
Joined: Dec 10 2007
Gold: 5,639.46
Jun 27 2011 02:31pm
Quote (Ultimatetraderr @ Jun 27 2011 07:25am)
tried any level 4s yet?


welcome to a big step up


Venturing to nullsec with my corp!

Member
Posts: 40,205
Joined: Apr 16 2007
Gold: Locked
Trader: Scammer
Warn: 100%
Jun 27 2011 02:43pm
great job dude , after one and a half month you`re already in 0.0

make sure you won`t make silly mistakes , all i can hope is that your corp isn`t a random crappy one and they can train you well for the obvious reason you`re in 0.0 ^_^
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Joined: Apr 29 2010
Gold: 1,050.00
Jun 28 2011 02:19am
oooh atlas space -0.6 :P i could figure it out! i use 2 live round there
Member
Posts: 18,087
Joined: Dec 10 2007
Gold: 5,639.46
Jun 30 2011 05:23pm
And then, the Dominix came into play. We welcome Big Flea to nullsec.

Member
Posts: 18,087
Joined: Dec 10 2007
Gold: 5,639.46
Jun 30 2011 06:38pm
Quote (Arcolithe @ Jun 30 2011 06:23pm)
And then, the Dominixcame into play. We welcome Big Fleato nullsec.

http://img706.imageshack.us/img706/3962/koboldprogression6.png


super-short lived

Code
2011.07.01 00:11:00

Victim: Kobold Arcolithe
Corp: Eclipse Holding Company
Alliance: Quantum Forge
Faction: Unknown
Destroyed: Dominix
System: ED-L9T
Security: -0.4
Damage Taken: 26173

Involved parties:

Name: mPistoleroZ (laid the final blow)
Security: -1.9
Corp: Mythos Corp
Alliance: RAZOR Alliance
Faction: NONE
Ship: Dramiel
Weapon: Hobgoblin II
Damage Done: 9510

Name: Enidan Lost
Security: 1.1
Corp: Cutting Edge Incorporated
Alliance: RAZOR Alliance
Faction: NONE
Ship: Dramiel
Weapon: Warrior II
Damage Done: 6897

Name: Marioneta
Security: 3.7
Corp: Cutting Edge Incorporated
Alliance: RAZOR Alliance
Faction: NONE
Ship: Sabre
Weapon: Warp Scrambler II
Damage Done: 4002

Name: giomouse
Security: 5.0
Corp: Mythos Corp
Alliance: RAZOR Alliance
Faction: NONE
Ship: Dramiel
Weapon: Dramiel
Damage Done: 2356

Name: B4rriC4d3
Security: 1.8
Corp: Mythos Corp
Alliance: RAZOR Alliance
Faction: NONE
Ship: Dramiel
Weapon: Dramiel
Damage Done: 1952

Name: Steve Floros
Security: -0.4
Corp: Mythos Corp
Alliance: RAZOR Alliance
Faction: NONE
Ship: Falcon
Weapon: Warrior II
Damage Done: 1456

Destroyed items:

800mm Reinforced Crystalline Carbonide Plates I (Cargo)
Gamma L (Cargo)
Defective Current Pump (Cargo)
Large Sentry Damage Augmentor I
Tripped Power Circuit, Qty: 14 (Cargo)
Standard L (Cargo)
N-Type Thermic Hardener I
Heavy Pulse Laser I (Cargo)
Armor Plates, Qty: 10 (Cargo)
Damage Control II
Quad LiF Fueled I Booster Rockets (Cargo)
Large Auxiliary Nano Pump I, Qty: 2
Passive Targeter I (Cargo)
Infrared L (Cargo)
Infiltrator I, Qty: 2 (Drone Bay)
Large 'Accommodation' Vestment Reconstructer I
Ogre I, Qty: 2 (Drone Bay)
Dual Modal Heavy Laser I (Cargo)
Medium Remote Armor Repair System I (Cargo)
Metal Scraps, Qty: 3 (Cargo)
Cap Recharger II
N-Type EM Hardener I
Salvager I
Mega Anode Particle Stream I (Cargo)
Tangled Power Conduit, Qty: 3 (Cargo)
1600mm Reinforced Titanium Plates I, Qty: 2 (Cargo)
Voltaic Nanite Explosive Hardener I (Cargo)
Melted Capacitor Console, Qty: 2 (Cargo)
Mark I Generator Refitting: Capacitor Flux
Capacitor Flux Coil I
Damage Control I (Cargo)
650mm Medium Prototype I Siege Cannon
Dual Heavy Anode Pulse Particle Stream I (Cargo)
Mega Afocal Maser I (Cargo)
Hobgoblin II, Qty: 4 (Drone Bay)

Dropped items:

Heavy F-RX Prototype I Capacitor Boost (Cargo)
E500 Prototype Energy Vampire, Qty: 2 (Cargo)
Armor Kinetic Hardener I (Cargo)
Drone Link Augmentor I
Medium Pulse Laser I (Cargo)
Radioisotope EM Hardener I (Cargo)
Heavy Pulse Laser I (Cargo)
Large Capacitor Battery I (Cargo)
Large 'Notos' Explosive Charge I (Cargo)
Infiltrator I, Qty: 3 (Drone Bay)
Multifrequency L (Cargo)
Ogre I, Qty: 3 (Drone Bay)
Metal Scraps, Qty: 2 (Cargo)
Cap Recharger II, Qty: 2
N-Type Kinetic Hardener I (Cargo)
N-Type EM Hardener I
Salvager I
Magnetic Plating I (Cargo)
Heavy Rudimentary Energy Destabilizer I (Cargo)
1MN MicroWarpdrive I (Cargo)
Medium Partial E95b Power Conduit (Cargo)
Contaminated Nanite Compound, Qty: 6 (Cargo)
Heavy 'Knave' I Energy Drain (Cargo)
Burned Logic Circuit, Qty: 21 (Cargo)
Omnidirectional Tracking Link I, Qty: 2
Large 'Vehemence' I Shockwave Charge (Cargo)
Secure Radar Backup Cluster I (Cargo)
650mm Medium Prototype I Siege Cannon
Armor Explosive Hardener I (Cargo)
Hobgoblin II (Drone Bay)
Small Tractor Beam I
Dual Anode Heavy Particle Stream I (Cargo)
Large Murky Energy Transmitter I (Cargo)
800mm Reinforced Steel Plates I (Cargo)


about 127m in ship losses, 85m in implant losses.
Member
Posts: 6,203
Joined: Aug 12 2009
Gold: 20,796.00
Jul 1 2011 03:57pm
Quote (Arcolithe @ Jun 30 2011 08:38pm)
super-short lived
about 127m in ship losses, 85m in implant losses.



My biggest piece of advice i can pass on, this is advice which i have lived by ever since i was a noob and was told it, is to absolutely never fly a ship that you can not either outfit correctly, or fly properly.
Of course my ego said fuck it and i tried to do it anyway, and i lost about 5bil in ships doing that. But its a piece of advice i have since adhered to.
Trust me it is not worth your time or isk to lose ships for stupid reasons. Of course feel free to have some fun here and there with retard build just for the luls, but try not to fly with the idea your going to do good in a poorly fitted ship :P

I'm not a domi pilot, and i haven't been one for a long time now. But im pretty sure thats not how you fit any domi :P

Also for pvp (especially fleet) all ships should be passive tanked. Active tanking ships are for solo'ing or missioning.

Anyway back to my rant on fits and skills. Try not to fly a ship your not ready for. For example a decent domi pilot should have the support skills (Drones, Armor Resistances, Mechanic's) and any other skill that helps the ship in a positive way to at least 4 but preferably 5. 3 of course could be used, but i would recommend that at a bear minimum. For you i would say that 210mil loss was unnecessary. Id stick to better fit cruisers/frigs a bit longer until you max out some skills and get awesome fits :P

Now that i see it happening to the newer generation i definitely feel that this is some of the best advice i have every obtained (game wise, and it can go for any game really). Of course when i started out i was like this is bogus im going to fly the best ships i can get into just because i have the isk to lose ><. Looking back i wouldn't mind to have 5+bil in my pocket hehe.

Your probably going to feel the same way at first, but i highly recommend you don't fly ships your not ready for. Of course you'll get bored always being the tackler in a frig in fights, but at least your helping and Corps love the support/loyalty.

This is just a tad bit of my game knowledge/advice i can give, so feel free to comment or pm me anytime for extra help! (Sorry if i it sounds like I'm being hard on you, just trying to give you a bit of advice :P)
Member
Posts: 18,087
Joined: Dec 10 2007
Gold: 5,639.46
Jul 1 2011 04:02pm
Quote (Botted @ Jul 1 2011 04:57pm)
My biggest piece of advice i can pass on, this is advice which i have lived by ever since i was a noob and was told it, is to absolutely never fly a ship that you can not either outfit correctly, or fly properly.
Of course my ego said fuck it and i tried to do it anyway, and i lost about 5bil in ships doing that. But its a piece of advice i have since adhered to.
Trust me it is not worth your time or isk to lose ships for stupid reasons. Of course feel free to have some fun here and there with retard build just for the luls, but try not to fly with the idea your going to do good in a poorly fitted ship :P

I'm not a domi pilot, and i haven't been one for a long time now. But im pretty sure thats not how you fit any domi :P

Also for pvp (especially fleet) all ships should be passive tanked. Active tanking ships are for solo'ing or missioning.

Anyway back to my rant on fits and skills. Try not to fly a ship your not ready for. For example a decent domi pilot should have the support skills (Drones, Armor Resistances, Mechanic's) and any other skill that helps the ship in a positive way to at least 4 but preferably 5. 3 of course could be used, but i would recommend that at a bear minimum. For you i would say that 210mil loss was unnecessary. Id stick to better fit cruisers/frigs a bit longer until you max out some skills and get awesome fits :P

Now that i see it happening to the newer generation i definitely feel that this is some of the best advice i have every obtained (game wise, and it can go for any game really). Of course when i started out i was like this is bogus im going to fly the best ships i can get into just because i have the isk to lose ><. Looking back i wouldn't mind to have 5+bil in my pocket hehe.

Your probably going to feel the same way at first, but i highly recommend you don't fly ships your not ready for. Of course you'll get bored always being the tackler in a frig in fights, but at least your helping and Corps love the support/loyalty.

This is just a tad bit of my game knowledge/advice i can give, so feel free to comment or pm me anytime for extra help! (Sorry if i it sounds like I'm being hard on you, just trying to give you a bit of advice :P)


yeah it seems to go well for me.
But right now I think it's best if I invest in an industrial alt, and try to do that.

Am too bored logging in and feeling there's nothing to do.

E:
was thinking of buying "http://eveboard.com/pilot/Tia_Anthar" for 1.4b

This post was edited by Arcolithe on Jul 1 2011 04:02pm
Member
Posts: 6,203
Joined: Aug 12 2009
Gold: 20,796.00
Jul 1 2011 04:13pm
Quote (Arcolithe @ Jul 1 2011 06:02pm)
yeah it seems to go well for me.
But right now I think it's best if I invest in an industrial alt, and try to do that.

Am too bored logging in and feeling there's nothing to do.

E:
was thinking of buying "http://eveboard.com/pilot/Tia_Anthar" for 1.4b


your looking to mine ore right?

Cause if you are i hope your joking with that char :P

Mining isn't even lvl 3 and there is no spaceships skills to fly a mining barge or ORE indy ><

If your looking to BPO and BPC's then i your on your own :P I couldnt help you with that department cause i know nothing about it. Im really specialized with PvP/PvE and i know enough to get by with mining :P
Member
Posts: 18,087
Joined: Dec 10 2007
Gold: 5,639.46
Jul 1 2011 04:24pm
Quote (Botted @ Jul 1 2011 05:13pm)
your looking to mine ore right?

Cause if you are i hope your joking with that char :P

Mining isn't even lvl 3 and there is no spaceships skills to fly a mining barge or ORE indy ><

If your looking to BPO and BPC's then i your on your own :P I couldnt help you with that department cause i know nothing about it. Im really specialized with PvP/PvE and i know enough to get by with mining :P


what skills should I focus on via mining?

I figured if I'll be nullsec mining with ice/rare random roids here n there...

Fly a Covetor...
Mining Barge 5
Astrogeology 5
-Science 4
-Mining 4
Ice Harvester 5
Mining Drone Operation 5
Mining Upgrades 5

Maximize loot processing.
Scrapmetal Processing 5
-Refining 5
-Refinery Efficiency 5
-Metallurgy 5
Ice Processing 5
-Engineering 5
-Science 5
-Hydromagnetic Physics 4
Industry 5

This post was edited by Arcolithe on Jul 1 2011 04:27pm
Member
Posts: 40,205
Joined: Apr 16 2007
Gold: Locked
Trader: Scammer
Warn: 100%
Jul 1 2011 04:26pm
in 0.0 try to fly only with the basic +3 implants on your current remap ... for example perception / willpower , or intelligence / memory , this way you`ll make your life easier when you will die . Cause you will die ^_^
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