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d2jsp Forums > Other Games > MMORPG > Eve Online > Wts 11 Mil Sp Char > Miner/producer/inventor/transporter/etc
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May 15 2008 12:15am
Maybe you took me wrong, people with 90, 100 or higher million skill points are the vast major minority. You don't need tens of millions to be good or to beat these guys. Having that many skill points just means you can do all kinds of stupid stuff, like fly every t2 ship of every race and use every t2 type of weapon AND still have probably all the capital skills at 5. For most practical purposes you don't need that, after a certain point (15-20-30mil) MOST people have all the skills they'll ever need to do what they like doing in the game, from then on it's just ... extra. You will keep skilling, but will use use all that?

A few million skill point small ship pilot can easily overpower/kill a 100mil skill point character. Theres only 5 levels per skill, it doesn't take VASTLY many skill points to be a perfect pilot of a small ship, or even mediums. It could take you years to be the best at say battleships or something, but for most purposes battleships aren't used in pvp encounters. Battlecruiser's T2 versions and smaller are the predominate pvp ships, and those don't take years to be the best at, usually.

The key is to focus skill, specialize, on a specific ship class and weapon class and supports for that. If you go all crazy and try to fly everything (like me.. haha, 47 million and haven't really spec'd in anything), then you could be skilling forever and not be GREAT at anything. If you want to pvp, start focusing on T2 cruisers, they're going to be the most versatile in pvp and in most demand, interdictors are good too but generally your in a support role and you might not find that as fun.

YOUR FIRST GOAL should be to get a solid income generation system down, be it level 4 agents, or mining or ratting (just general ratting is easiest, since you can make decent money just chaining 0.0 belt rats), once you have your income generation soild and under control, then you can start pvping and loosing ships because you can get the isk to replace them.

With 21k FG you should be able to get a good character. If you take into account about 1 billion ISK = about $100 USD, use that as your trade metric for what ISK is worth to FG.

I didn't totally look at all his character's stats, if he posts the ineve.net link to it or something then It would be A LOT easier to understand. But my inital vauation is probably fairly accurate. The character alone is probably worth 2-3bn, a freighter is worth about 850mil or so.




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May 15 2008 12:20am
Also I'd like to point out the issue of NEGATIVE WALLET VALUES. For example if you bought say 2 billion off of eebay and CCP catches you (very likely, they get probably 50% of the RMT trades), they will take 2 billion from your character, if you have it or not. So people have negative values, sometimes in the many billions of isk on their wallet. There character is SCREWED for all practical purposes. You can't do anything, can't trade, can't get a new clone... your screwed. It is ILLEGAL to sell characters with negative wallet balances on the eve forums.

To that end, there is no recourse if someone sold you one here. SO, for the buyers protection, I *HIGHLY* recommend you demand the API code for the character your buying so you can see it's wallet figure. You can add the character to say EVEMon, and it will tell you it's wallet amount. If it's negative, DON'T BUY IT.
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May 15 2008 12:31am
Meh.. still..

It's not a very attractive game to someone who wants to start playing it; the games I play I always shoot for the top and usually get there quickly. The skill system regulates the speed at which you can, and prevents you from being at the same level as others; a person who has everything maxed has a huge advantage over a specialized character. So I'd need multiple, specialized, high skill point characters, which takes a long amount of idle time, which kind of sucks. I'm still really interested in EVE, and always have been.. but those negatives have kinda kept me away
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May 15 2008 12:33am
Indeed, thus my references to WoW

Eve isn't a game everyone gets to feel uber in, it's not one you can power through or "rush" to level 70 and know your at the top.

Eve is about trying to eek your own existence out in a brutal hostile huge lonely cold mean and generally unfriendly universe. It's more like real life. You'll never be the best and you'll never have it all. None will.

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May 15 2008 12:39am
Quote (raeky @ Thu, May 15 2008, 01:33am)
Indeed, thus my references to WoW

Eve isn't a game everyone gets to feel uber in, it's not one you can power through or "rush" to level 70 and know your at the top.

Eve is about trying to eek your own existence out in a brutal hostile huge lonely cold mean and generally unfriendly universe. It's more like real life. You'll never be the best and you'll never have it all. None will.

tongue.gif that's a misconception about WoW.

In WoW, 70 doesn't mean shit. The real game doesn't START until you hit max level; after that it is all about teamwork.. raids, 40 people playing together to do dungeons with awesome bosses and whatnot. There is an unlimited amount of new, interesting dungeon content (unlike 'new ships for you to spend isk on' and 'new ways to make isk to spend on ships'). When you beat the bosses they drop better items, better items allow you to kill better bosses (though there is CONSIDERABLE skill involved in killing the hardest / newest bosses / dungeons). When you are at the top of WoW, you are fighting bosses that nobody else in the world (10 million players+) has killed yet, and you are racing to be the first to figure out a strategy and beat them. Most people never see the top of WoW, but the whole advancement through the dungeons is tons of fun regardless; and you are NEVER useless. A healer can switch to damage dealing. A person who mainly does PVE content can switch to doing PVP. The specialization required in EVE prevents that sort of thing
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May 15 2008 12:48am
Thats not a misconception, your talking about social aspects and item finding. You've reached the top of skilling, now everything else is just extras.

Eve has social aspects out the ass, and tons of uber rare ships and items. But not only will you never get all the great items, you'll never get to the top of the skill tree as well.

Character levels, classes (Forcing you to start over to do something new) are all tools to create a game that has a life expectancy for the average player of a couple months.

Eve is shooting for the average player playing for years not months.

Eve stands out in the crowd because of this, and because of this most people with short attention spans don't like the idea of never having the feeling of "nice I've gone as far as I can go, no one is higher then me!"

You can't say that teamwork and instances and crap are an actual metric of accomplishment, and I venture actual items/treasure can't be considered an accomplishment either, maybe but not in the same way as levels.

I don't like levels, and I don't like classes, both are pointless and serve only to (a) give immediate gratification to the player by seeing a level gain or knowing hes better then someone else and (cool.gif to limit your potential and force you to start over to do something new.

Eve handles things nicely in that there isn't really levels exactly... there is no grinding to advance and there is no limitations to what you can do.

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May 15 2008 12:53am
Instances are quite an accomplishment, only a few guilds in the world are capable of killing the latest bosses. There is a ton of skill involved in raiding, whether you are a tank, dps, healer, or whatever. And I suppose there is in EVE too.

I really do want to get into EVE i'm just stuck by the skill point crap. I don't want to wait 6 months before I can even fly a decent ship (probably more than 6 months, and that's just the ships, after that i'd have to learn how to use the good guns, and so forth..) Anyhow, sorry for spamming this topic so much.. Kevin, i'll keep your character in mind
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May 15 2008 01:05am
I guess, but how many people are that for that raid?

In eve some battles can extend to couple hundred people fighting together in a system.. heh.. laggy as crap but yea.
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May 15 2008 03:01am
Wow what happened here ? tongue.gif

anyway here's the link to the character :


http://www.newforms.nl/eve/skills/Neo_XX


Please admire these awesome skills smile.gif


Wallet balance is postitive (a few mils) ofc, I never even thought about selling a negative wallet char :/ Don't know why it says hidden on the newform link.
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May 15 2008 04:39pm
Quote (Kevin_fr @ Thu, May 15 2008, 09:01am)
Wow what happened here ? tongue.gif

anyway here's the link to the character :


http://www.newforms.nl/eve/skills/Neo_XX


Please admire these awesome skills smile.gif


Wallet balance is postitive (a few mils) ofc, I never even thought about selling a negative wallet char :/ Don't know why it says hidden on the newform link.


if i ever get the fg and your still selling ill buy lol.
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