Quote (malbaz @ Tue, Sep 1 2009, 05:16pm)
Haha, nice facts there, I have engaged Drake and Rax in my dual repper Myrmidon and other ships in favor to enemy and won fight, so your rules of engagement are just pure bullshit.
You must've be some sorta Caldari/Amarr FW blob member, cause you talk about numbers and bigger fleets and think that more ships than enemy = win.
And 2 x Sentry guns does 355 dps, there's no fucking way that your plated cruiser could die in 3 cycles.
Him have magic for win fight with a hundred spaceplane...
Now that we've dabbled on the dark side of the english language, maybe we can dive into something geared a bit more toward us learned-folk.
If you don't mind the time investment, try moving into Minmatar ships. You will end up putting a great deal of time into training the various weapon skills that accompany such a transition, but in the end you will be able to move into the PVP setting with much more diversity and flexibility. Your mammoth is a fantastic industrial, the Hurricane is one of the optimal salvage ships, there is no denying PvP assets like the Vagabond, and the Cheetah is a phenomenal scout.
Put this on top of the fact that the rifter is an unbelievable intermediary ship, not to mention the pound-for-pound lack of sensibility that exists in the thrasher.
I would suggest training up Minmatar Frigate, moving into Destroyers as an intermediary. Support skills will take you longer as a minmatar pilot, but you will ultimately find yourself in a situation where all of the ships just seem to be really good.