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Member
Posts: 11,066
Joined: May 11 2008
Gold: 0.01
Jun 5 2012 10:16am
Quote (Fagg3 @ 5 Jun 2012 12:04)
jungle janna - win



har sett mycket saker men det var nått nytt? hur går det till? ad?
Member
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Jun 5 2012 11:21am
Asså fisken är så jävla bra
Member
Posts: 5,972
Joined: Jun 29 2008
Gold: 3,000.70
Jun 5 2012 12:20pm
Quote (Deadlyy @ 5 Jun 2012 17:21)
Asså fisken är så jävla bra


ja fan. jag minns ett game igår ^^
Member
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Joined: Aug 17 2007
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Jun 6 2012 05:17am
~~ Champion Spotlight ~~

Draven verkar ju "inte alls" op.


Member
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Jun 6 2012 05:20am
~~ Patch Preview + Patch Notes ~~




New Skin in the Store
  • Soul Reaver Draven

League of Legends v1.0.0.140

Draven, the Glorious Executioner
  • Wicked Blades (Passive) - Draven's Critical Strikes deal bonus physical damage over time. Spinning Axe also causes this effect even if it does not Critically Strike.
  • Spinning Axe - Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
  • Blood Rush - Draven gains increased Movement Speed and Attack Speed. The Movement Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
  • Stand Aside - Draven deals physical damage by throwing his axes, knocking aside and slowing his targets.
  • Whirling Death (Ultimate) - Draven hurls two massive axes dealing physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in the flight to cause it to return early. Deals less damage for each unit it hits and resets when the axes reverse direction.

Ahri
  • Fox-Fire
    • Damage reduced at later ranks to 40/65/90/115/140 from 40/70/100/130/160
    • Ability Power ratio increased to 0.4 from 0.375
  • Spirit Rush
    • Damage reduced to 85/125/165 from 100/140/180
    • Ability Power ratio increased to 0.35 from 0.3

Amumu
  • Fixed a bug that caused players to hear Sad Robot Amumu's voice across the map

Darius
  • Hemorrhage (Passive) bonus Attack Damage ratio reduced to 0.3 from 0.4
  • Noxian Guillotine will now only refresh its cooldown when it deals the killing blow
  • Apprehend pre-pull animation modified to be more readable for enemy Champion
  • Fixed a bug with Hemorrhage applying Rylai's Crystal Scepter slow and Spell Vamp effects

Ezreal
  • Essence Flux Mana cost reduced to 50/60/70/80/90 from 60/70/80/90/100
  • Trueshot Barrage Mana cost reduced to 100 from 150

Galio
  • Resolute Smite Ability Power ratio reduced to 0.6 from 0.7

Graves
  • Buckshot
    • Damage reduced at later ranks to 60/95/130/165/200 from 60/105/150/195/240
    • Damage per extra bullet increased to 35% from 25%
  • Smoke Screen duration reduced to 4 seconds from 5 seconds

Jax
  • Empower damage reduced at later ranks to 40/75/110/145/180 from 40/85/130/175/220

Kog'Maw
  • Living Artillery damage bonus to Champions reduced to 125% from 150%

Nautilus
  • Titan's Wrath damage reduced at later ranks to 30/55/80/105/130 from 30/60/90/120/150

Nocturne
  • Umbra Blades healing amount per target hit adjusted to 10/18/26 from 15/20/25

Nunu
  • Fixed a bug where Absolute Zero was revealing Nunu when cast from brush

Renekton
  • Slice and Dice Armor reduction increased at later ranks to 15/20/25/30/35% from 15/17.5/20/22.5/25%

Shen
  • Ki Strike cooldown increased to 9 seconds from 8 seconds

Swain
  • Basic Attack range increased to 500 from 480
  • Decrepify
    • Range increased to 625 from 600
    • Slow increased at later ranks to 20/25/30/35/40% from 20/23/26/29/32%
  • Ravenous Flock cooldown reduced to 8 seconds from 10 seconds

Urgot
  • Terror Capacitor shield health reduced at later ranks to 80/130/180/230/280 from 80/140/200/260/320
  • Hyper-Kinetic Position Reverser Armor and Magic Resist bonus reduced to 60/90/120 from 80/105/130


Member
Posts: 11,066
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Jun 7 2012 12:30pm
draven kommer bli nerfad nästa patch

littttttle_sister, kan du plocka fram om det finns nån typ av ''statistik'' på vilket folk slag som spelar när? alltså länder å så

märker att det är extremt stor skillnad på tider och tider :)


så nån form av statistik bör det ju finnas? så man vet när man kan spela och ej haha :)
Member
Posts: 205,467
Joined: Aug 22 2008
Gold: 3,472.97
Jun 7 2012 12:37pm
Quote (Chefen @ 7 Jun 2012 20:30)
draven kommer bli nerfad nästa patch

littttttle_sister, kan du plocka fram om det finns nån typ av ''statistik'' på vilket folk slag som spelar när? alltså länder å så

märker att det är extremt stor skillnad på tider och tider :)


så nån form av statistik bör det ju finnas? så man vet när man kan spela och ej haha :)


Greetings summoner!

7-12 på morgonen/dagen är gg
12-4~ är OK

Spela inte på kvällarna/helgerna om du inte vill köra med trolls.
Member
Posts: 162
Joined: Sep 13 2010
Gold: 0.00
Jun 7 2012 12:49pm
spela inte vid 4-5 tiden iaf för då går alla ungar afk och äter
Member
Posts: 205,467
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Gold: 3,472.97
Jun 7 2012 03:09pm
Member
Posts: 36,514
Joined: Aug 17 2007
Gold: 2,069.00
Jun 7 2012 04:03pm
Quote (Marcusd0 @ 7 Jun 2012 23:09)
http://i.imgur.com/3jznm.png


lol, off topic TJA.

Ganska bra regler i den där kanalen B)
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