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Nov 29 2011 07:50am
Quote (031 @ 29 Nov 2011 01:18)
Malphite ksade 5 eller 6 kills på min och shacos lane för att han och riven feeda någon BRUTALT
Ryze afk
Riven inte mycket att säga, pic > words
Shaco helt ok

http://img846.imageshack.us/img846/6535/namnlsi.jpg


du jungla inte lee sin vilket är det ända bra alternativet.

#1 jungel om ni redan har jungel så gå solo top MEN ALDRIG DUO LANE MED LEE SIN.
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Nov 29 2011 08:37am


Patch Preview = http://www.youtube.com/watch?v=kUgIZCij-dw

New Skins in the Store
  • Thunder Lord Volibear
  • Northern Storm Volibear
  • Silverfang Akali
  • Imperial Lux

League of Legends v1.0.0.130
Volibear, the Thunder’s Roar
  • Rolling Thunder: Volibear drops to all fours and runs faster if chasing an enemy champion. The first enemy he attacks is knocked into the air and flung behind Volibear.
  • Frenzy: Volibear's repeated attacks grant him additional attack speed. Once Volibear has repeatedly attacked three times, he can perform a vicious bite on his target.
  • Majestic Roar: Volibear lets out a powerful roar that damages and slows enemies. Minions and monsters are feared as well.
  • Thunder Claws: Volibear channels the power of the storm causing his attacks to blast his targets with lightning that bounces to other nearby enemies.
  • Chosen of the Storm (passive): Volibear heals rapidly for a few seconds when his health drops to a critical level.

Fizz
  • Urchin Strike's targeting updating to hit targets slightly earlier
  • Urchin Strike's attack component can no longer be dodged

Jarvan IV
  • Martial Cadence (Passive)
    • Damage changed to physical from magic
    • Damage changed to 6/8/10% (at levels 1/7/13) of the target's current health from 8%
    • No longer procs spell effects such as Rylai's or Spell Vamp
  • Increased the hitbox size of Demacian Standard when targeted by Dragon Strike

Karthus
  • Wall of Pain
    • Wall duration reduced to 5 seconds from 7
    • Now only affects a target once (instead of reapplying every pass through)
  • Fixed a bug where Leona's passive and the Dominion center Sigil could cause an immediate double kill against Karthus

Kassadin
  • Fixed a bug which caused Force Pulse to cast backwards after performing Rift Walk

Katarina
  • Shunpo now always moves Katarina behind the target regardless if Killer Instincts is active

Kog'maw
  • Fixed a bug where where if you killed an enemy that exploded using Icathian Surprise, the enemy was awarded an extra kill (Shaco Hallucinate clone, Maokai)
  • Fixed a bug where Brand's Pyroclasm would give Brand an extra kill if it was traveling toward Kog'maw when Icathian Surprise triggered
  • Fixed a bug where if Ignite killed Kog'maw, it would cause Icathian Surprise to not trigger
  • Fixed a bug where Vayne's Silvered Bolts sometimes caused Icathian Surprise to not trigger

Riven
  • Blade of the Exile tooltip updated to display how much attack damage you will gain. It has also been clarified to state that Blade of the Exile scales off TOTAL attack damage, not bonus attack damage.

Sivir (Remake)
  • General
    • Attack range increased to 500 from 425
    • Attack missile speed increased to 1400 from 1200
    • Updated her attack frames to be more responsive
    • Base attack speed reduced to .658 from .679
    • Base attack damage reduced to 49 from 52.11
    • Updated recommended items
  • Fleet of Foot (Passive) – Remake
    • Sivir’s basic attacks against enemy champions grant her 50 Movement Speed for 2 seconds
  • Boomerang Blade
    • Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120
    • Damage changed to physical from magic
    • Bonus attack damage ratio increased to 1.1 from 1.0
    • No longer has an ability power ratio
  • Ricochet - Remake
    • Sivir’s next basic attack bounces to 5 additional targets dealing 20/35/50/65/80 (+ 1.0 Attack Damage) physical damage to the first target and 25% reduced damage to each subsequent target. 7/6/5/4/3 second cooldown. 40 Mana cost.
  • On The Hunt
    • Now additionally applies the buff to allies who come into range while On the Hunt is active rather than only on activation.
    • Attack speed bonus changed to 30/45/60% from 30/60/90%
    • Allied attack speed gain increased to half of Sivir’s bonus from a third
    • Cooldown adjusted to 100/90/80 seconds from 90

Taric
  • Shatter ability power ratio increased to 0.6 from 0.4
  • Radiance ability power ratio increased to 0.7 from 0.6

Vayne
  • Fixed a couple small bugs introduced to Condemn with Fizz patch

Yorick
  • Fixed a bug where Ignite's tick damage dealing the killing blow caused Omen of Death to fail to reanimate its bearer
  • Fixed a bug where Leona's Sunlight passive and the Dominion center Sigil could cause an immediate double kill against the Omen of Death target
  • Fixed a bug where if Ignite killed the Omen of Death bearer, they would not be reanimated
  • Fixed a bug where Vayne's Silvered Bolts sometimes caused Omen of Death to fail to reanimate its bearer

Items
  • Health Potions now restore 150 health over 15 seconds (instead of 200 health over 20 seconds)
  • Madred's Razor
    • Proc chance increased to 20% from 15%
    • Proc damage reduced to 300 from 500
  • Mana Potions now restore 100 mana over 15 seconds (from 100 over 20)
  • Wriggle's Lantern proc damage reduced to 425 from 500

General
  • Chat window location will be now saved between games
  • Improved the targeting algorithms; it should now be much easier to select units that are obscured
  • Damage from lane minions to champions reduced by about 15%
  • Jungle Adjustments
    • Small camps now respawn faster, but have reduced rewards
    • Small camps now have a Healing Sigil, healing the killer based upon how much health they are missing
    • Neutral monsters now have their health, damage, experience reward, and gold reward increase with game length, instead of having health increases with each respawn
    • Neutral monster experience range reduced to 400 from 800 (the killer always gets experience)
    • Ancient Golem camp experience increased slightly and gold reduced slightly
    • Crest of the Ancient Golem now grants 25 flat MP5, but grants 1% regen from maximum mana, from 1.5%, and provides energy
    • Lizard Elder camp experience increased and gold reduced slightly
    • Blessing of the Lizard Elder melee slow % reduced to 8/16/24% from 10/20/30%
    • Dragon and Baron Nashor are now immune to armor and magic resist-shredding effects
    • Baron Nashor will now push wards away if you try to place one too close
    • Monsters now heal 5% immediately when they retreat (instead of after 1 second), but are easier to re-aggro
Member
Posts: 17,714
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Nov 29 2011 09:34am
Quote (Litttle_Brother @ Nov 29 2011 02:37pm)
http://www.youtube.com/watch?v=pVrWNNnhSww



JA VI SOM BEHÖVER EN NY OFFTANK! det var ju inte så att shyvana var en sån....
Member
Posts: 13,498
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Nov 30 2011 07:16am
Quote (HaLLuXX @ 29 Nov 2011 16:34)
JA VI SOM BEHÖVER EN NY OFFTANK! det var ju inte så att shyvana var en sån....


det behövs igentligen inge mer gubbar. fast 2-3 mer ad carrys skulle ju inte sitta fel. atm e det ju typ 7 stycken om inte jag har missat någon
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Posts: 17,714
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Gold: 0.99
Nov 30 2011 09:00am
Quote (Ez4Real @ Nov 30 2011 01:16pm)
det behövs igentligen inge mer gubbar. fast 2-3 mer ad carrys skulle ju inte sitta fel. atm e det ju typ 7 stycken om inte jag har missat någon


dom har gjort för många tanky dps på senaste tiden....
gps makeover va skön imo, nu ser han inte ut som en legogubbe

This post was edited by HaLLuXX on Nov 30 2011 09:00am
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Posts: 19,639
Joined: Jul 27 2007
Gold: 1,119.20
Nov 30 2011 09:17am
Quote (Ez4Real @ 30 Nov 2011 14:16)
det behövs igentligen inge mer gubbar. fast 2-3 mer ad carrys skulle ju inte sitta fel. atm e det ju typ 7 stycken om inte jag har missat någon


nja det är 12 egentligen.
ashe, caitlyn, corki, ezreal, graves,kow maw, miss fortune, sivir, tristana, twistedfate, urgot,vayne.

sen lite mer ovanliga teemo twitch.
tror inte jag glömt någon nu.

jag tycker det behövs en till support, sen är det bra.
Member
Posts: 17,714
Joined: Mar 26 2008
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Nov 30 2011 09:19am
Quote (Nickeee @ Nov 30 2011 03:17pm)
nja det är 12 egentligen.
ashe, caitlyn, corki, ezreal, graves,kow maw, miss fortune, sivir, tristana, twistedfate, urgot,vayne.

sen lite mer ovanliga teemo twitch.
tror inte jag glömt någon nu.

jag tycker det behövs en till support, sen är det bra.


instämmer på support, länge sen dom gjorde en också
Member
Posts: 19,639
Joined: Jul 27 2007
Gold: 1,119.20
Nov 30 2011 09:22am
Quote (HaLLuXX @ 30 Nov 2011 16:19)
instämmer på support, länge sen dom gjorde en också


finns många gubbar som kan spelas support, men det är inte alla som har den äkta support känslan.
hade velat ha en gubbe som på något sätt buffar sin lane partner, och som inte healar.
för en support som automatiskt gör att vinner varje gång man trade;ar hits. i och med att han healar upp den tagna skadan på typ 15 sekunder är bara drygt.
en support som ger sin lanemate t.ex. ger en armor shield, dvs deny attackdamage skada, och kanske ger lite ms/as när man blir attackerad med den på. (utan överdriven ap ratio) kanske kan ge lite lifesteal eller annat mysigt, som kan scale;a in till lategame.

This post was edited by Nickeee on Nov 30 2011 09:27am
Member
Posts: 17,714
Joined: Mar 26 2008
Gold: 0.99
Nov 30 2011 10:18am
Quote (Nickeee @ Nov 30 2011 03:22pm)
finns många gubbar som kan spelas support, men det är inte alla som har den äkta support känslan.
hade velat ha en gubbe som på något sätt buffar sin lane partner, och som inte healar.
för en support som automatiskt gör att vinner varje gång man trade;ar hits. i och med att han healar upp den tagna skadan på typ 15 sekunder är bara drygt.
en support som ger sin lanemate t.ex. ger en armor shield, dvs deny attackdamage skada, och kanske ger lite ms/as när man blir attackerad med den på.  (utan överdriven ap ratio) kanske kan ge lite lifesteal eller annat mysigt, som kan scale;a in till lategame.


vore nice!
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Posts: 78,286
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Nov 30 2011 11:20am
Quote (Nickeee @ Nov 30 2011 04:22pm)
finns många gubbar som kan spelas support, men det är inte alla som har den äkta support känslan.
hade velat ha en gubbe som på något sätt buffar sin lane partner, och som inte healar.
för en support som automatiskt gör att vinner varje gång man trade;ar hits. i och med att han healar upp den tagna skadan på typ 15 sekunder är bara drygt.
en support som ger sin lanemate t.ex. ger en armor shield, dvs deny attackdamage skada, och kanske ger lite ms/as när man blir attackerad med den på.  (utan överdriven ap ratio) kanske kan ge lite lifesteal eller annat mysigt, som kan scale;a in till lategame.


låter som janna
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