Hi All!
Made a couple server changes that do not increase the client number. This is just a quick patch mostly, until I complete v1.23:
- Fixed a bug where a monster killing itself with damage return on a player was causing it to be incorrectly categorized as being tougher than it was
- Slight experience bonus for smaller groups to compensate for less players and slightly speed up solo play experience gain (note: You will still level faster in larger (4,5 player) groups, by nature of how the game works and is designed -- this is merely a minor balance tweak)
- Increased experience bonus for guild only groups
Hoping to see you all soon with a new update!
Han lever alltså fortfarande
