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Sep 11 2015 06:15am
Quote (Yllegarnet @ 11 Sep 2015 14:07)
Hur kommer man in på denna server? :)


Pm teposen
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Sep 11 2015 06:38am
Quote (HeavyHorses @ Sep 11 2015 02:01pm)
Just a heads up. Drops are only increased on odd player numbers unless they're partied and in the same area. Meaning in most scenarios you ought to have 3 chars ingame if you're loading anyway and mainly care about drops.


I was curious and tried to Google drop rates etc.
But is there a chart for how players ingame affect the Mf you currently have on you.

Like, if I have 500 mf - would that mf be worth more or increased in a 8p game?
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Sep 11 2015 07:16am
Quote (Spetch @ 11 Sep 2015 13:38)
I was curious and tried to Google drop rates etc.
But is there a chart for how players ingame affect the Mf you currently have on you.

Like, if I have 500 mf - would that mf be worth more or increased in a 8p game?


It's not so straight forward. # of players in the game/party merely decrease the "NoDrop" chance meaning the volume of items dropped per kill increases. SuperUnique monsters like Eld, Pindleskin, Seal bosses in CS already have a NoDrop chance of 0 - they always drop 2 items and 4 potions regardless of player amount. Their minions will drop more though with higher players.
MF has no impact on the volume of drops - it only increases the likelyhood of a drop being magic/set/rare/unique. This is why you hear people saying MF doesn't increase rune drops. If you want to fully understand how drops are determined I'd recommend you look up Hrus' MF guide from diabloii.net. Even if you don't care about the details it's still valuable if you want to improve your farming efficiency.
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Sep 11 2015 07:29am
Quote (HeavyHorses @ Sep 11 2015 03:16pm)
It's not so straight forward. # of players in the game/party merely decrease the "NoDrop" chance meaning the volume of items dropped per kill increases. SuperUnique monsters like Eld, Pindleskin, Seal bosses in CS already have a NoDrop chance of 0 - they always drop 2 items and 4 potions regardless of player amount. Their minions will drop more though with higher players.
MF has no impact on the volume of drops - it only increases the likelyhood of a drop being magic/set/rare/unique. This is why you hear people saying MF doesn't increase rune drops. If you want to fully understand how drops are determined I'd recommend you look up Hrus' MF guide from diabloii.net. Even if you don't care about the details it's still valuable if you want to improve your farming efficiency.


I'll Google that when I come home from work. That does answer S few questions already.

Thank you.
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Sep 11 2015 08:27am
Quote (Yllegarnet @ 11 Sep 2015 14:07)
Hur kommer man in på denna server? :)


Quote (ChingeR @ 11 Sep 2015 14:15)
Pm teposen


This och svarar han inte kan du pma Simon
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Sep 11 2015 08:54am
Quote (SCXiao @ 11 Sep 2015 15:27)
This och svarar han inte kan du pma Simon


Done & done B)
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Sep 12 2015 02:36am


:lol:
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Sep 12 2015 03:40am
Quote (Simon @ 12 Sep 2015 08:36)


Man vart ju lite små sugen på en 49 orber med den :ph34r:
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Sep 12 2015 03:51am
Quote (Simon @ 12 Sep 2015 10:36)


Nice :D
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Sep 12 2015 04:41am
Quote (Yllegarnet @ 11 Sep 2015 16:54)
Done & done B)


Har teposen fortfarande utrymme i sin inbox? :O

edit: Ja tydligen :O

This post was edited by Fil on Sep 12 2015 04:42am
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