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Aug 1 2012 05:52am
Quote (umade @ 1 Aug 2012 12:48)
Races
Protoss
The Pylon power radius now displays up cliff levels properly on Low graphic settings.
Fixed an issue where certain protoss structures would sometimes continue to display a warp-in animation if they became unpowered.

Terran
The Medivac_HealLoop sound now plays properly when a player manually heals a unit with a Medivac.
It is no longer possible to stack a large number of units into tight spaces using Medivacs.
The Command Center's Load ability will no longer reserve a cargo slot for nearby SCVs that are busy constructing buildings.
Siege Tanks no longer use an SCV voiceover when they fail to enter Siege Mode.
Fixed an issue where flying terran structures would sometimes use their ground death animations when killed.
Fixed an issue where the Hellion’s flame attack would only hit burrowed units despite other units also being in its line of fire behind the burrowed unit.
Fixed an issue where a Bunker could be made to look empty despite being loaded with units by using queued Rally
Fixed an issue where the Seeker Missile’s explosion would not display if a save was loaded while the missile was in flight.

Zerg
Banelings will now auto-cast Unburrow if a Colossus comes within their attack range.
Banelings lifted by phoenixes now use proper visual indication when detonating and damaging units below them.
It is no longer possible to queue up multiple build commands using a single Drone.
Morphing units no longer become stuck in their cocoon state if they are underneath a Hatchery.
The Nydus Network and Nydus Worm no longer glow if they are holding Drones that are carrying minerals.
Active Creep Tumors no longer display as dormant if their Spawn Tumor action was canceled during the spawn animation.
Brood Lord and Overseer Cocoons now have a Rally command instead of Move, Hold Position, and Patrol commands.
Banelings lifted by phoenixes now use proper visual indication when detonating and damaging units below them.


Banelings will now auto-cast Unburrow if a Colossus comes within their attack range.
Banelings lifted by phoenixes now use proper visual indication when detonating and damaging units below them.

Det där är ju det enda som är gameplay-changing, resten är ju bara visual fixes och sound fixes

räknas ju knappast som en balance-patch <_<
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Aug 1 2012 05:53am
Quote (snoramej @ Aug 1 2012 01:52pm)
Banelings will now auto-cast Unburrow if a Colossus comes within their attack range.
Banelings lifted by phoenixes now use proper visual indication when detonating and damaging units below them.

Det där är ju det enda som är gameplay-changing, resten är ju bara visual fixes och sound fixes

räknas ju knappast som en balance-patch <_<


Stora grejen i denna var väl visuals och grejer verkar det som
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Aug 1 2012 01:59pm
Quote (snoramej @ Aug 1 2012 12:52pm)
Banelings will now auto-cast Unburrow if a Colossus comes within their attack range.
Banelings lifted by phoenixes now use proper visual indication when detonating and damaging units below them.

Det där är ju det enda som är gameplay-changing, resten är ju bara visual fixes och sound fixes

räknas ju knappast som en balance-patch <_<


Mhm och det där var en bugg, banelings var tänkta att reagera sådär all along men det blev fel i programmeringen.

Baneling AI'n räknade Colossus som Air unit

Det är detta dom nu har fixat, så det är ingen balance patch överhuvudtaget.

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Aug 2 2012 06:44am
Assembly Martin

Idra vs Taeja bo5 om en minut!
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Aug 2 2012 06:55am
bischu performar bra som fan hittils ^^ gogo sveden

hoppas på sase dock!

This post was edited by Tixon on Aug 2 2012 07:09am
Member
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Aug 2 2012 08:01am
Dessa games på Asus rog :o

sortof vann 3-2 mot hero

2-1 taeja vs. idra, 2-2 bischu vs. moon

omfg, sortof neural på mothership och använde upp all energy, helt sjukt tungt. G_G
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Aug 2 2012 08:07am
spännande matcher :D
tur att man kan titta på jobb ;P
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Aug 2 2012 08:11am
Orkar inte Idra, han spelar som random zerg :(
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Aug 2 2012 08:24am
taeja #1
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Aug 2 2012 08:28am
Quote (umade @ Aug 2 2012 03:11pm)
Orkar inte Idra, han spelar som random zerg :(


Han vägrar anpassa sig till metat, många svinbra sc2 spelare som blivit skit pga detta.

Spelet är ännu såpass nytt att det förändras fruktansvärt mkt hela tiden.

Inte som Brood war där 5 spelare vann alla turneringar i flera år.

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