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Sep 1 2011 04:38am
Does anybody know how much ee 1 int is?

If one charm has 100ee and the other 90ee, how much int would the 90ee charm need to be as good as the 100ee charm?
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Sep 1 2011 06:29am
i think 1int is aproximately 1ee for charms
works same for str
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Sep 1 2011 06:56am
Quote (MightySlasher @ Sep 1 2011 12:29pm)
i think 1int is aproximately 1ee for charms
works same for str


k, thanks!
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Sep 1 2011 08:38am
Quote (RoC-SLiTeYe @ Sep 1 2011 03:56pm)
k, thanks!


np :)
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Sep 1 2011 01:41pm
1 int is not as good damage-wise as 1 ee
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Sep 6 2011 09:01pm
Quote (RoC-SLiTeYe @ Sep 1 2011 03:38am)
Does anybody know how much ee 1 int is?

If one charm has 100ee and the other 90ee, how much int would the 90ee charm need to be as good as the 100ee charm?


at 100 ee, 1 int = 1 ee
at 150 ee, one int = 1.5ee
and so on, in your case
the charm its self, would need to have 11-12int (11x.9ee)
to be ~ equal to 100 ee charm when used in the main slot

just Imo Ofc
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Sep 6 2011 09:28pm
on topic. whats the ee on this?

Rare wind XII
Spell Damage: 56 to 255
+125% Enhanced Effect
+45 Intelligence
because i prefer to use it at 50 over my 170ee level 50
helps me heal a little
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Sep 12 2011 02:12am
Quote (LabattBlue @ Sep 6 2011 07:28pm)
on topic. whats the ee on this?

Rare wind XII
Spell Damage: 56 to 255
+125% Enhanced Effect
+45 Intelligence
because i prefer to use it at 50 over my 170ee level 50
helps me heal a little


good choice imo, if healing is your task; as hinted above it all depends on the int you already have. If anyone has a damage formula plz post it, assuming that it pertains.
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