Quote (Bifido @ Mar 4 2011 02:57am)
i disagree .. unless it was changed crit flux is chance to ignore enemy crit protection ( previus dex, dunno what it is now ) crit strike is better chance to do a critical strike ( but not raise the dmg of the crit ), where as flux can raise the critical dmg WHEN a critical strike does occur
my mq dagger looks like this:
Mythical ultimanium dagger
Level Req: 55
Damage: 188 to 329
+117% Enhanced Effect
+3 Dexterity
+1 to 1 Life per Attack
+1 to 1 Mana per Kill
+12% Critical Flux
combined with charm:
Arcane focused heal VIII
Level Req: 25
Heals: 43 to 51
Mana Cost: 61
+27 Dexterity
+396 Max Life
+6% Experience Gained
+1 to 15 Mana per Attack
+4% Critical Flux
+3% Quick Draw
gives nice crits when they occur
You need to keep up with updates if you are going to give advice.
Crit Flux is now only a defensive mod. And Dexterity no longer even protects against crits and is simply a damage affecting mod.
Crit Flux reduces crits done to you.
Crit Strike increases chance to crit.
I would side with crit strike as the benefits would be seen more viable and able to apply them more efficiently.
However, Crit Flux is a welcomed mod for all types of items.
But I would choose Crit Strike over Crit Flux if you had to choose between 2 items of the same type and similar stats.