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Member
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Feb 10 2011 05:34am
Hi ..

Is there any Setup Guides for the chars ?
I have no idea if Magician is a Malee or Caster etc.
And dunno what to stat ....

:)
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Feb 10 2011 08:11am
http://forums.d2jsp.org/topic.php?t=24496799&f=74

If you read those guides it will take you what to use for equipment etc.

scroll down to magician and theres 3 guides right underneath but a Magician is a Caster Class, melee isn't advisable unless you have amazing items.

All points into intelligence. If you do not have good gear, you may put the first 5 - 10 points into vitality or even more.




If you have any other questions feel free to pm me

This post was edited by sarah1 on Feb 10 2011 08:32am
Member
Posts: 16,974
Joined: Jan 25 2010
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Feb 10 2011 09:05am
Quote (sarah1 @ 10 Feb 2011 15:11)
http://forums.d2jsp.org/topic.php?t=24496799&f=74

If you read those guides it will take you what to use for equipment etc.

scroll down to magician and theres 3 guides right underneath but a Magician is a Caster Class, melee isn't advisable unless you have amazing items.

All points into intelligence. If you do not have good gear, you may put the first 5 - 10 points into vitality or even more.




If you have any other questions feel free to pm me


Thx a lot .. But im still confused about the weapon / Armor / Charm ..
I would like to know what kind of stats / adds my stuff got the have .
Like :

Dagger ~ EE / Str / etc etc
Armor ~ Bla bla bla
Charm ~ Bla bla bla
Acc. Charm ~ Bla bla bla ..

heh :)


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Posts: 8,672
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Feb 10 2011 10:09am
Quote (DoitKaner @ 10 Feb 2011 10:05)
Thx a lot .. But im still confused about the weapon / Armor / Charm ..
I would like to know what kind of stats / adds my stuff got the have .
Like :

Dagger ~ EE / Str / etc etc
Armor ~ Bla bla bla
Charm ~ Bla bla bla
Acc. Charm ~ Bla bla bla ..

heh :)


Thats why i gave you the guide links....it explains all of that if you read them.

Personally I have casting equipment at level 1 but if you don't pick up an enhanced effect dagger or staff and hit things with it to level up to where your casting charms start or generally level 20-25.

Armor is Inteligence when your casting weapon is Inteligence also.

Charm is either fire, cold, earth or lighting with enchanced effect on it

Accessory charm is a heal charm with enhanced effect on it


e/ if it were me and I was low fg I would buy daggers as they can use for more classes but if there are none available get staffs.

This post was edited by sarah1 on Feb 10 2011 10:15am
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