Quote (Chestk @ Jan 25 2011 03:25pm)
Nowdays there arent many how plays hybrids anymore.
I mean either you play clean Caster or Melee in this update. If you have the optimal team which is 2-3 Casters and 2-3 Melees, you have no need for decent healer.
Because the caster will spawn and kill 90% of the mob. Which result that they dont reach to cause damange against the players.
If there is a need for a few heals, the caster have their time after during the
Quote (jlhromeo @ Jan 25 2011 11:27pm)
I am so confused by the last two posts, they are the same but different....

Anyway, I think the reason you see so many full-melee and full-caster is because it is cheaper to build a character to do one job (melee damage, cast, or heal) than to combine them into one effective at both jobs. It is also easier to find the gear for a melee or caster or healer than to find hybrid gear (most times, recently things have started to change.)
I appreciate a good hybrid in the group, they are damn handy. I am also aware that they are not exactly needed if you have people capable of shrining quickly and efficiently, as well as using their mana wisely.
How long would you say your average climb takes?