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Jun 29 2010 11:27pm
New to LS so got a few question if someone would be kind enough to help :D


1. Distribution of stats
2. Items
Which weapon works best and what stats are best?
Stats on Armour?
Stats on Charms?
3. Best way to level? Cata vs Arena

This is all for a rogue btw. :D

Thanks

This post was edited by Demostheness on Jun 29 2010 11:28pm
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Jun 29 2010 11:34pm
I was just PM'ing a guildmate about this exact same thing so I might as well just use the wondrous powers of copy/paste ^_^


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Quote
Honestly, there's only 3 types of characters. Well actually 4 I guess, if you include healers. But anyways, there's either melee, caster, hybrid or healer. Fighters and barbs are melee, mages are casters and healers, guardians are healers and melee, and rogues are caster or melee. And any character class can be hybrids.

Melee: use EE weapons and upgrade every 5 or 10 levels. Weapon choice (just like charm choice) is all about preference as they all average the same. Just go for the cheapest with the most EE in my opinion, and try to stick with one type to build up proficiencies. As for armour, go for either leathers or scales with either enhanced effect or stats (str/dex) then get charms with stats (str/dex). Your stat points should go into either strength or dexterity - whichever one you don't get on your gear. You only need to upgrade your armour/charm every 10 or 15 levels (or more) because unlike enhanced effect, stats have no diminishing returns on higher tiers. Try to keep your strength about 20 points higher than your dex for optimum damage.

Caster: intelligence on your weapon and armour, and then EE on your charms. Same thing as with the weapons on melee, upgrade every 5 or 10 levels and try to get similar or higher EE each time. All stat points should go into intelligence (unless playing as a mage, then put the first 5 - 10 into vita and the rest into int) because (like dexterity) it adds to both your damage as well as defense.

Hybrid: EE weapons, melee stats and heal mastery/intelligence on both armour and main charm and then EE on a heal charm in the accessory slot. Hybrids are by far the most expensive because not only is stat/HM gear super expensive but they also have to upgrade their gear the most often as well as buy the most expensive part out of the melee or caster route (EE weapons and EE charms). But, there's a reason it's the most expensive, and that's because it is flat out awesome when you do it right. People can get full chains in the arena at level 70 - but that is like the most extreme cases of hybrid addiction. They are incredibly useful in catacombs as well, because they do mass damage as well and heal nice. As for stat points on hybrids, get your int up to 50 - 70 and then put the rest into str/dex to keep them balanced, as if you were playing melee.

Healer: heal mastery on everything (weapons, armours, charms) and then EE on acc charms. Probably the cheapest way to go because HM gear is really really cheap right now and everyone appreciates a healer in catacombs. There is a lot of strategy, though, to avoid running out of mana in between levels so it definitely takes some getting used to.


There's LS in a nutshell ^_^

As for cata vs. arena: cata is undeniably fastest but I think that it's lame to rely on catacombs for levels. Arena is easy at low levels with crap gear and it's fine at high levels with mediocre gear. I prefer arena just because it's slower paced and all the drops are yours, but cata is fun in ways as well. Playing with people is cool (most the time, sometimes it sucks though) and there's the element of surprise rather than the same thing over and over. I take a healthy dose of both, personally :)

This post was edited by NevV on Jun 29 2010 11:34pm
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Jun 29 2010 11:51pm
Quote (NevV @ Jun 30 2010 05:34am)
I was just PM'ing a guildmate about this exact same thing so I might as well just use the wondrous powers of copy/paste ^_^


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There's LS in a nutshell ^_^

As for cata vs. arena: cata is undeniably fastest but I think that it's lame to rely on catacombs for levels. Arena is easy at low levels with crap gear and it's fine at high levels with mediocre gear. I prefer arena just because it's slower paced and all the drops are yours, but cata is fun in ways as well. Playing with people is cool (most the time, sometimes it sucks though) and there's the element of surprise rather than the same thing over and over. I take a healthy dose of both, personally :)


Thank you! So EE is the only important stat on weapons? Also, theres no difference between the weapons or are they just small?
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Jun 30 2010 12:46am
Yeah, EE definitely the main stat on weapons. Everything else is just side-mods :) and the only difference in weapons is their range - they all average the same
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Jun 30 2010 03:20am
Quote (NevV @ Jun 30 2010 06:46am)
Yeah, EE definitely the main stat on weapons. Everything else is just side-mods :) and the only difference in weapons is their range - they all average the same


Good to know, does it matter if i use a staff?
Also, wuts the point of the well?
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Jul 1 2010 01:30am
Quote (Demostheness @ Jun 30 2010 02:20am)
Good to know, does it matter if i use a staff?
Also, wuts the point of the well?


Staves are a good choice in my opinion. They're definitely the cheapest weapon :)

And the well is for turning white (non-magical) into mobs which you fight and if you beat them then you get the item back with random stats on it. 99.9% of the time the item is crap but occasionally you find something keepable ;) and it's basically like turning something into nothing.
However, welling at high levels can be dangerous and should only be approached with extreme caution!
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Jul 1 2010 01:37am
Quote (NevV @ Jul 1 2010 07:30am)
Staves are a good choice in my opinion. They're definitely the cheapest weapon :)

And the well is for turning white (non-magical) into mobs which you fight and if you beat them then you get the item back with random stats on it. 99.9% of the time the item is crap but occasionally you find something keepable ;) and it's basically like turning something into nothing.
However, welling at high levels can be dangerous and should only be approached with extreme caution!


Yea, i failed even at my level (25) so im not going to be trying that again for a while.
Is there a reason why staves are the cheapest? Are they just easier to come by?

Also, and thanks for all the info btw, above you said you like leveling from arena but ive been having a tough time at level 30 as i can only fight 2-3 monster before having to wait for my life/mana to recharge. Is this just due to my gear?

As for transmuting/glyphing/suffusencing, are these how the higher level (greater stats, EE) gear is made or is the "gg" gear still just found from monster drops?
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Jul 2 2010 02:02pm
Free bump for you :)
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