Strength: Increases the base damage for melee weapons.
Dexterity: Increases your chance to critical hit, and damage dealt when you critical hit. It also reduces damage when enemies critical hit you. The effects are subject to a diminishing return formula.
Vitality: Increases the base defense for armor. For every 25 stat points you have in vitality, you gain +1 to Life Regen. Every Level Up you will gain an amount of life equal to your base vitality.
Intelligence: Increases the base effect for charms. For every 25 stat points you have in intelligence, you gain +1 Mana Regen. Every Level Up you will gain an amount of mana equal to your base intelligence.
There you go
This post was edited by MirageMage on May 30 2010 03:41pm