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Apr 17 2010 01:31pm
whats a good base intel to have im curious to your opinions ive used 75 alot but im not to sure where to stop adding int so any input is welcome ;)
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Apr 17 2010 02:31pm
I range anywhere from 55 - 75, based on if my game needs a bit more of a healer, or a bit more of a damage dealer :)
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Apr 17 2010 02:55pm
Quote (Seven11even @ Apr 17 2010 04:31pm)
I range anywhere from 55 - 75, based on if my game needs a bit more of a healer, or a bit more of a damage dealer :)


thanks ;) i do the same but im iso the best for both outputs dmg and heals so if someone knows this please let me know ;)
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Apr 17 2010 03:29pm
your base int should depend on your overall gear

more str/dex/ee on items = more int to spend
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Apr 17 2010 05:18pm
Quote (Djsem @ Apr 17 2010 05:29pm)
your base int should depend on your overall gear

more str/dex/ee on items = more int to spend


ofc i know this already...im iso a good base int for incredible dmg with amazing heal, like how people are iso the best dex im just iso this for int.

This post was edited by SmokeyMcPot1990 on Apr 17 2010 05:19pm
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Apr 17 2010 07:30pm
Quote (SmokeyMcPot1990 @ Apr 17 2010 07:18pm)
ofc i know this already...im iso a good base int for incredible dmg with amazing heal, like how people are iso the best dex im just iso this for int.


it's all trial and error. the gear alters your statting so much. I say go for 60 first and then adjust your stats accordingly to find the optimal stat allocation
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Apr 17 2010 09:43pm
Statted intel is a key component to making your hybrid deal both considerable damage along with healing. However, an important thing to remember is to not overstress aesthetic stats.

What i mean by this is that healing a certain number along with attacking with a certain average doesn't necessarily tell you whether to add more str/dex towards damage or hm/int towards healing.

In essence, what your aiming for is to optimize your speed along with considerable or ideally "full" chains. Optimizing depends entirely on your gear and thus you can't necessarily state a certain
number out of the blue. Your armor type along with ee determines how much intel you would need to add.

In general, lowering your intel to about 50-55 even along the 60 range causes you to cast a great deal at the higher levels 55-71. It'll not only be time consuming but non productive.
With this being said, you can go either the route of statting less intel (50-60), and having extremely high heals to compensate through hm boosts or statting much more intel (75+) as a means
of defense using ee armos and having a more significant amount of damage along with healing less hence adding to your overall speed. The best route here would be the second choice as the
first route would force you to cast far too much, along with taking a large blow to damage. In this scenario having an ee/str or dex armor in combination with a boost to both melee stats and hm on
the charm slot would be ideal. The ee total on the respective armor needs to be at a considerable amount pref 100+ for lvl 30 and higher and 130+ for lvl 55. Those numbers are only random inputs
but basically you're shooting for the highest amount of ee to afford tanking ability.

To answer your question: test out full intel whether this is 90+ on a fi/sa/pa although you may have some trouble climbing due to a large hit to your melee damage, it'll allow you to see results. Then
from there decrease by one every climb and see how your times work out. You may not have the patience to do this as it may be an extremely painful climb without high ee wepaons to back up a full intel
statted build, but that will get you closer to your results. Keep in mind though that you will naturally upgrade even if it may be only 10-11 ee, it would change your results and start all over, so testing this
on something you would deem as your final build or close to it would be best. Now statting full intel would be for plates which carry less magical defense. However, chains and scales already have their own
built in magical defense meaning that you would likely only need to stat 75 or lower to optimize. However full intel with high ee on a chain or scale would cause you to take little damage and hence you can
focus on hitting a good portion of the level. You won't be losing much melee ability as well if you manage to get a combination of ee/str or ee/dex on the chains or scales as well. Although this is difficult to find,
it would optimize and aid you in achieving your goal. Do aim for at least 20+ stats on the combination though.

^^What I've stated above is for heavy character hybrids such as Fi/Sa/Pa. I consider these heavies to have optimium hybrid capabilities because they have the ability to tank, allowing for less dmg meaning
less wasted casting time, along with solid melee damage. A robe wearer such as Monk/Ninja would ofc have different aims, as defense would be largely ignored since Robes cannot be depended
on especially at higher levels to tank for you. For this reason, high heals and high damage would need to be put as priority which are more than capable due to the higher starting stats of the above builds.

Good luck.

This post was edited by Legolas_RH on Apr 17 2010 09:59pm
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Apr 18 2010 02:08pm
Quote (Legolas_RH @ Apr 17 2010 11:43pm)
Statted intel is a key component to making your hybrid deal both considerable damage along with healing. However, an important thing to remember is to not overstress aesthetic stats.

What i mean by this is that healing a certain number along with attacking with a certain average doesn't necessarily tell you whether to add more str/dex towards damage or hm/int towards healing.

In essence, what your aiming for is to optimize your speed along with considerable or ideally "full" chains. Optimizing depends entirely on your gear and thus you can't necessarily state a certain
number out of the blue. Your armor type along with ee determines how much intel you would need to add.

In general, lowering your intel to about 50-55 even along the 60 range causes you to cast a great deal at the higher levels 55-71. It'll not only be time consuming but non productive.
With this being said, you can go either the route of statting less intel (50-60), and having extremely high heals to compensate through hm boosts or statting much more intel (75+) as a means
of defense using ee armos and having a more significant amount of damage along with healing less hence adding to your overall speed. The best route here would be the second choice as the
first route would force you to cast far too much, along with taking a large blow to damage. In this scenario having an ee/str or dex armor in combination with a boost to both melee stats and hm on
the charm slot would be ideal. The ee total on the respective armor needs to be at a considerable amount pref 100+ for lvl 30 and higher and 130+ for lvl 55. Those numbers are only random inputs
but basically you're shooting for the highest amount of ee to afford tanking ability.

To answer your question: test out full intel whether this is 90+ on a fi/sa/pa although you may have some trouble climbing due to a large hit to your melee damage, it'll allow you to see results. Then
from there decrease by one every climb and see how your times work out. You may not have the patience to do this as it may be an extremely painful climb without high ee wepaons to back up a full intel
statted build, but that will get you closer to your results. Keep in mind though that you will naturally upgrade even if it may be only 10-11 ee, it would change your results and start all over, so testing this
on something you would deem as your final build or close to it would be best. Now statting full intel would be for plates which carry less magical defense. However, chains and scales already have their own
built in magical defense  meaning that you would likely only need to stat 75 or lower to optimize. However full intel with high ee on a chain or scale would cause you to take little damage and hence you can
focus on hitting a good portion of the level. You won't be losing much melee ability as well if you manage to get a combination of ee/str or ee/dex on the chains or scales as well. Although this is difficult to find,
it would optimize and aid you in achieving your goal. Do aim for at least 20+ stats on the combination though.

^^What I've stated above is for heavy character hybrids such as Fi/Sa/Pa. I consider these heavies to have optimium hybrid capabilities because they have the ability to tank, allowing for less dmg meaning
less wasted casting time, along with solid melee damage. A robe wearer such as Monk/Ninja would ofc have different aims, as defense would be largely ignored since Robes cannot be depended
on especially at higher levels to tank for you. For this reason, high heals and high damage would need to be put as priority which are more than capable due to the higher starting stats of the above builds.

Good luck.


Ty for the extensive reply royce i appreciate it ;)
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