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Mar 26 2010 06:03am
Hi,

As i was told, Healing is different in Catacombs and Arena. So I did a bit of testing, and this is what i experienced:

Arena with ACC Healcharm: 50% Effectivity, 100% manacost -> useless!
Catacombs with ACC Healcharm: 75% Effectivity, 75% manacost -> as effective as in Primeslot


...BUT!

Healmastery is additive to these mods, not multiplicative! This makes Healing in ACC-slot much more effective than in Primeslot. Also, Healmastery and manaconsumption become much more interesting + you can use your first charmslot as statslot/masteryslot.

This is how it seems to work:

ACC-Mods (Healing only):
*Only EE of Charm +
*-25% Healmastery
*-25% Manacost


Consider you have:
19% Healmastery Club -2% Manaconsumption
20% Healmastery Armor
Rare Heal (VII) 44%EE 58-155, 61 Manacost


In Primeslot:
39% Healmastery, 98% Manacost
Effect: 81-215, 61 Manacost -> 2,43 Hp gained per 1 Mana

In ACC-Slot (CATAS):
14% Healmastery, 73% Manacost
Effect: 66-177, 44,53 Manacost (counted as 44 by ls, seems it always rounds down!) -> 2,75 Hp gained per 1 Mana!

And this doesn't even take into account, that you can get a good statcharm in your Primeslot, with maybe also -Manaconsumption and Healmastery!


In ACC-Slot (ARENA):
-11% Healmastery, 98% Manacost
Effect: 51-137, 61 Manacost (counted as 44 by ls, seems it always rounds down!) ->
1,54 Hp gained per 1 Mana!

Conclusion:
In Catacombs, always heal with ACC-slot! In the Arena, Ignore the ACC-Slot, because it simply sucks there!


I hope, this helps you out guys, my first guide ;)
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Mar 26 2010 07:00am
Quote (Harpel @ Mar 26 2010 07:03am)
Hi,

As i was told, Healing is different in Catacombs and Arena. So I did a bit of testing, and this is what i experienced:

Arena with ACC Healcharm:50% Effectivity, 100% manacost -> useless!
Catacombs with ACC Healcharm: 75% Effectivity, 75% manacost -> as effective as in Primeslot


...BUT!

Healmastery is additive to these mods, not multiplicative! This makes Healing in ACC-slot much more effective than in Primeslot. Also, Healmastery and manaconsumption become much more interesting + you can use your first charmslot as statslot/masteryslot.

This is how it seems to work:

ACC-Mods (Healing only):
*Only EE of Charm +
*-25% Healmastery
*-25% Manacost


Consider you have:
19% Healmastery Club -2% Manaconsumption
20% Healmastery Armor
Rare Heal (VII) 44%EE 58-155, 61 Manacost


In Primeslot:
39% Healmastery, 98% Manacost
Effect: 81-215, 61 Manacost -> 2,43 Hp gained per 1 Mana

In ACC-Slot (CATAS):
14% Healmastery, 73% Manacost
Effect: 66-177, 44,53 Manacost (counted as 44 by ls, seems it always rounds down!) -> 2,75 Hp gained per 1 Mana!

And this doesn't even take into account, that you can get a good statcharm in your Primeslot, with maybe also -Manaconsumption and Healmastery!


In ACC-Slot (ARENA):
-11% Healmastery, 98% Manacost
Effect: 51-137, 61 Manacost (counted as 44 by ls, seems it always rounds down!) ->
1,54 Hp gained per 1 Mana!

Conclusion:
In Catacombs, always heal with ACC-slot! In the Arena, Ignore the ACC-Slot, because it simply sucks there!


I hope, this helps you out guys, my first guide ;)


see bolded red part there. acc slot is always 75% not 50 in solo. and you have to have ur heal in the accessory slot in solo because without it youd fucking die on any casting class.

This post was edited by GunslingerOfOld on Mar 26 2010 07:01am
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Mar 26 2010 07:37am
try out yourself then, heal yourself about 25 times in a row, add up the numbers, and get the average...you'll see i am correct.

i did this, and effectivity is 50% as stated above.

Healcharm main is the better way to heal fast for melees.

casters have a problem, right. But it is of no use to heal yourself for lets say 100 life and getting beaten for 80life in return...better fight, take the beats and then regen.

just my 2 cents
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Mar 26 2010 12:45pm
Quote (Harpel @ Mar 26 2010 09:37am)
try out yourself then, heal yourself about 25 times in a row, add up the numbers, and get the average...you'll see i am correct.

i did this, and effectivity is 50% as stated above.

Healcharm main is the better way to heal fast for melees.

casters have a problem, right. But it is of no use to heal yourself for lets say 100 life and getting beaten for 80life in return...better fight, take the beats and then regen.

just my 2 cents


you got a lower end of the average then

thats all

http://ladderslasher.d2jsp.org/index.php?g=1#AccessorySlot
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Mar 27 2010 03:20am
Quote (Djsem @ 26 Mar 2010 19:45)
you got a lower end of the average then

thats all

http://ladderslasher.d2jsp.org/index.php?g=1#AccessorySlot


yes youre right , how could anybody count on anything that has random numbers in it?
it could be that you get better heals in arena than in catacombs for a while just because in arena you get higher end , in cata lower end so what would you write down then?

This post was edited by peterqwer on Mar 27 2010 03:21am
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Mar 27 2010 12:26pm
Maybe you could do some stochastic. Multiple Heals make a pretty good average.

Dont get this wrong: Healing in Catas with acc-charm is better than in Arena, and this:

http://ladderslasher.d2jsp.org/index.php?g=1#AccessorySlot

doesn't seem to be accurate no longer... it doesn't even show that there is a difference in penalty-amount

This post was edited by Harpel on Mar 27 2010 12:27pm
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Mar 27 2010 01:11pm
Quote (Harpel @ Mar 27 2010 02:26pm)
Maybe you could do some stochastic. Multiple Heals make a pretty good average.

Dont get this wrong: Healing in Catas with acc-charm is better than in Arena, and this:

http://ladderslasher.d2jsp.org/index.php?g=1#AccessorySlot

doesn't seem to be accurate no longer... it doesn't even show that there is a difference in penalty-amount


yes there is not a display that the heal/dmg when a charm in the acc slot is reduced but not displayed

just like how heal mastery is not displayed

but it is 75% total not 50% in arena

This post was edited by Djsem on Mar 27 2010 01:11pm
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Mar 28 2010 06:49pm
I'm not going to lie, I heal much better in catacombs in acc slot than I do in arena, so he may be right...
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Mar 30 2010 05:39pm
Quote (GunslingerOfOld @ Mar 26 2010 09:00am)
see bolded red part there.  acc slot is always 75% not 50 in solo.  and you have to have ur heal in the accessory slot in solo because without it youd fucking die on any casting class.

This is how it is it takes away 25% effectiveness while retaining the full cast cost in arena and gets lowerd to 75% cast cost in arena. idc how you slice it its 75% not 50 i solo all the time and my heal right now says i do 175-200 but i heal for 125-150 thats not 50% of effectiveness its 75%

Quote (Seven11even @ Mar 28 2010 08:49pm)
I'm not going to lie, I heal much better in catacombs in acc slot than I do in arena, so he may be right...


Yes you heal much better in catas with your charm in acc slot than in arena because you are more than likely wearing your hm gear in catacombs which you dont do in arena for general principle because if you got hm gear instead of int gear on in arena you will waste more time healing because of your low dmg.
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Mar 30 2010 05:45pm
Quote (Seven11even @ Mar 28 2010 08:49pm)
I'm not going to lie, I heal much better in catacombs in acc slot than I do in arena, so he may be right...


because your not wearing anything offensive and only healing items?

Quote (SmokeyMcPot1990 @ Mar 30 2010 07:39pm)
Yes you heal much better in catas with your charm in acc slot than in arena because you are more than likely wearing your hm gear in catacombs which you dont do in arena for general principle because if you got hm gear instead of int gear on in arena you will waste more time healing because of your low dmg.


exactly

This post was edited by Djsem on Mar 30 2010 05:45pm
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