Quote (jans8705 @ Oct 27 2009 06:29pm)
After looking at this guide..even though that math is like rocket science to me (I could do it..but tbh it's just too much trouble for a simple flash game)
It appears to me HM is pretty far superior to INT when your only objective is obtaining higher heals..but don't sacrifice all your int for hm because thats also bad.
In other words mix it up
One high Int One High HM would probably work out to best heals most likely while still keeping a decent magic defense.
Thanks.