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Oct 26 2009 03:00pm
good magician build?
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Oct 26 2009 04:04pm
http://forums.d2jsp.org/topic.php?t=17895472&f=272

But it's pretty self-explanotory:

Vit - About First 10 or 20 points (or none)
Strength - None
Dex - None
Intelligence - Rest or All points

Melee up to about L15 or L20, or cast all the way through
Dagger + Armor need as much int as you can afford, upgrading when you can
Offensive charm - highest ee you can afford, upgrade when can
heal charm - highest ee you can afford, upgrade when you can

Rest is just playing !
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Oct 26 2009 09:00pm
Nev's guide.
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Oct 27 2009 10:21am
Quote (sbuster92 @ Oct 26 2009 11:00pm)
good magician build?

Stast
1.Go for 10 into Vit,
2. Put rest into Int

Eq
Weapon: Level 1-15 - go for highest EE as possible - 15-71 Go for higest Hm as possipble
Armor: Go for higest Hm as possipble
Charm: Go for higest Hm as possipble
Acc: Forcus Heal charm, go for highest EE as possible
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