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Sep 29 2009 12:14am
what should i use?
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Sep 29 2009 12:53am
The Defensive Caster Magician:

The Defensive Caster Magician is one of the most desirable classes because it focuses around healing. The primary function of a Defensive Caster Magician is to be the lifeline for other players in the Catacombs. There are several variations on how to start. For new players, it is highly recommended to add your first 10 stats in to Vitality, other options may be 5 to Vitality and 5 to Intelligence or all 10 stats in to Intelligence. When starting you will still need to begin your level up. If casting, you should try to find items with Maximum Mana, Mana Per Kill, and Mana Per Attack. These items are generally effective until level 15 or 20. Another alternative is to Melee until level 15 or 20 until your mana pool is sufficient enough to cast entirely. Once at a satisfactory level you need to switch your items to the healing gear. The gear is primarily focused around Heal Mastery. Additional modifiers which may be helpful include Intelligence, Mana Syphon, Mana Per Attack, Mana Per Kill, Experience Gain, Magic luck, and Dexterity. Additionally, the healing charm in the primary slot can have heal mastery as well, while using an Enhanced Effect charm in the accessory slot. The charm types are preferential.

Feel free to pm me if you have any more questions :D

This post was edited by xxtmanxx on Sep 29 2009 01:02am
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Sep 30 2009 02:19pm
Quote (BeansInACan @ Tue, Sep 29 2009, 06:14am)
what should i use?


I'll tell you something I just discovered for me personally that might help you.

I wanted to test out my Maximum heal in a cata game for my weller since I bought a new charm to find out

I average between 300 usually not going over 350 if at all

Then I decided I'd take OFF my offensive charm and put on a 42% HM charm and my heals skyrocketed to maximum 504 (granted this was only from half a cata..I might be able to get a little higher) So 42% EE translated into almost 4 Healing points per EE (Slightly less we'll say 3.5 for low estimations sake)

So keep that in mind when buying int gear vs HM gear.

If its relevant I also used 42 Int Dagger 38 Int Robe at the time and was level 64

though I don't see how that could be much relevant since those values didn't change from pre to post HM charm.

This post was edited by TheNextBestThing on Sep 30 2009 02:20pm
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