So can anyone explain the following phenomenon that I've experienced while welling:
I drop the item in
I do the first hit... and that first hit does, say, 50 damage and takes away 25% of the monster's life (or so).
Then, I do the second hit ... and that hit does 50 damage again, but only takes away about 5% of monster's life.
In short, the first hit, though similar in quantified damage, takes away a significantly greater percent of the monster's life.
I've noticed this consistently on hundreds of wells, on multiple computers, on different characters, and it is not a result of lag.
Anyone know what's going on here? Is this normal??
Thank you!