Well, to be effective on a club your going to need some dex at least, for the higher chance of crits. 110-120 is sufficent like always, then go all out strength. As for the items go for a dex or strength [or both] plate or chain, and whatever your armor is you'll need the opposite of that for the charm. So if the armor is dex, go for a strength charm and vice versa. Just make sure you have at least 110-120 into dexterity, and whatever strength. The weapon of course should have as much enhanced effect as affordable. Then your off ! Some people also put some points into vit during the beggining for the huge life boost at the high levels, but its not forced upon