Quote (sphinx_9mm @ Wed, 26 Nov 2008, 21:48)
the point of making a gaurdian is so you can heal others in catacombs.
provided yes, they cost a bit of fg to get halfway decent, really all you need to buy is the different heal charms, but you dont have to have anything godly to be accepted in a group you just have to be able to heal them. EVERYBODY wants a healer, but if you try using a lvl 10 heal charm with no ee at level 50 then yeah your going to be be kicked out of alot of games, you have to keep pace with whats going on.
id say a decent healer shouldnt run you more than 200 fg or so, you can usually find 50+ ee heal charms fairly cheap.
as far as doing damage, it doesnt matter how much damage you can do as long as you can heal.
now if your thinking of solo'ing gaurdians are probably not the best char for you to make and i would suggest making a barbarian or a fighter, just out of sheer power vs gaurdian, a solo gaurd needs quite a bit more fg invested to be good.
stats- put everything into intel, your going to need as much mana as possible when you first start off, as your not going to have the best heals so you need more of them
edit~
as far as gear goes, heal mastery is cheap and effective for both a wepon and a armor - 20 heal mastery plate is about equivalent to a 40 intel plate and the heal mastery is much more cost effective - the heal charm needs to have ee on it, as much as you can afford
good luck hope this has helped
Really Great + BIG thx :]
BUT:
10 starting points into vita, yeah?

BTW, can any1 sell healing some for me vs low price?
This post was edited by SaintX on Nov 26 2008 04:47pm