Quote (ethon @ Thu, Nov 13 2008, 10:24am)
i have heard to put 10 into int for first 10 or 10 into vit for first 10 stats, (this is for a low budget build) can some one tell me what would be best? this char is for welling btw
thanks for help in advance
i put all into int:
i buy +10 int items @ lvl 0-20, then aim for charms that have +50ee imo items (low lvl) if u can later get +80ee @ higher lvl. @ +10 int u can find for 1fg i think then once u hit higher lvls bring up the +int if u can if not +10 is better then nothing it'll boost up ur dmg/mana either way and ur int gradually increases meaning more dmg/mana
This is how i start my mage
1-10 i just shrine items since my charm can take me there without a problem
10-30 i use this charm
Magical focused heal V
Level Req: 10
Heals: 71 to 85
Mana Cost: 45
+73% Enhanced Effect
with my gears (+10 int weapon, +20 int armor) this will give u about 100-200+ (around there) heal which is like what, a third of ur life (not putting points into vit)?
from 30-55 i use this charm
Rare focused heal IX
Level Req: 30
Heals: 140 to 168
Mana Cost: 85
+89% Enhanced Effect
+9% Experience Gained
from my nears 30's i have an armor/weapon with about 30+int, really its up to u to buy how much int u want but its recommended to have very high int since this will give u a boost of offensive/heal charms effects. (if u want to do good well's then i recommend a charm that shows ur dmg @ 500+ because if it showss 500+ and ur int is around 150+ then would be doing about let say 800dmg+ which is very effective against monster but what u will need is a charm that will heal u about 300+ life per hit when u click on ur name)
pm me if u need help/question on mages
This post was edited by chaoticslayer on Nov 13 2008 10:26am