So, I am not sure this formula is correct, however it may be. It is just a prototype formula, and I've used iin77's 100 heal attemts in the catacomb for basis of my formula.
The formula fits very nicely.
Points healed equals to
formula prototype (Encourages testing, I won't test actual data myself):
for focused charms: 5-6 * tier * ( 1 + ee/100 ) * ( 0.95 + int/100 ) * ( 1 + hm/98.5 )
for regular charms: 3-8 * tier * ( 1 + ee/100 ) * ( 0.95 + int/100 ) * ( 1 + hm/98.5 )
for wild charms: 1-10 * tier * ( 1 + ee/100 ) * ( 0.95 + int/100 ) * ( 1 + hm/98.5 )
*note, always round down min and max dmg*
The heal mastery bonus is hidden, yes? So we have to do a sample of heal attempts to figure out the formula, just like I did from iin77's 100 heals.
Quote (iin77 @ Wed, 15 Oct 2008, 01:53)
Quote (Dragon_Reborn @ Thu, Oct 9 2008, 05:45pm)
Quote (iin77 @ Thu, 9 Oct 2008, 20:56)
Quote (Dragon_Reborn @ Thu, Oct 9 2008, 02:31pm)
Quote (iin77 @ Thu, 9 Oct 2008, 20:28)
Hey, I was wondering if you know anything about the effects of proficiencies on damage/heal.
I realize it says "x% Enhanced Effect" when you have proficiencies, but it doesn't say anywhere whether the Enhanced Effect simply increases your weapon's ee by x, or if it increases your total damage by x%.
I've asked this on the forum before, but no one ever provided an answer. If you don't know either, that's fine. But any speculation would be welcome.
Thanks.
I've wondered about this myself. does the damage of your weapon increase (so you can see ie dmg 400-600, instead of dmg 380-570)?? Or is the bonus from prof hidden? If it's not hidden it's easy to figure out.
what i heard though is that prof gives you +% damage to your overall dmg, not just as an add-on to ee. I think this seems the most likely
njaguar said it's passive, so it's definitely hidden, just like heal mastery. That's why it sucks so much to try to figure it out, lol. The only way I can think of is to do a bunch of heals with somewhat high proficiency and see what the average and max are compared to the calculated average and max.
I guess I'll do my next climb as guardian and test it out...
Or do you think if I PMed njaguar he would tell me?

he wouldn't tell you 99.99% sure

yes that is one way to figure it out. would be nice to know. make sure you use high ee charm focused, and have high proficiency!
I asked him and he wouldn't tell me.

So I did some tests. I'll explain what I did and you can take it or leave it. Seems somewhat conclusive to me, though.

I calculated the minimum, average, and maximum heals on my paladin for each way of applying proficiencies. It had 107 int, 108 hm, and was using a tier XIV focused heal with 99 ee.
For the case where you add the prof to the ee, I got 597, 656.75, and 716 for min, avg, and max.
For the case where you multiply the prof in afterwards, I got 608, 669.56, and 730 for min, avg, and max.
I did 100 heals in the catacombs (in sets of 35, 35, 30), and recorded the minimum, maximum, total heals, and total amount healed.
I averaged all of them and got 652.97. The minimums were 596 and 594 (twice). The maximums were 709 and 713 (twice).
The first thing I noticed was that 596 and 594 are below 597, which would seem impossible. However, I know from doing caculations based only on intelligence it always rounds down, so I recalculated the minimum and maximum for the first case, but this time I rounded down after I factored in int, after I factored in ee, and after I factored in hm. This gave 594 for a minimum and 713 for a maximum. This also changes the average... I'm not completely sure calculating the average the same way that I calculated min and max gives the right number, but I did it anyway and got 653.12 (an alternative way to approximate avg would be [594+713]/2=653.5, so I think it's close at least).
So I'd say it's base*(95+int)/100*(100+ee+prof)/100*(100+hm)/100.

Let me know if you see anything wrong with what I did.
Thanks.
It had 107 int, 108 hm, and was using a tier XIV focused heal with 99 ee.
For the case where you add the prof to the ee:
-> 5-6 * 14 * 3.07 (ee + hm) * 2.02 (int) = 434-520av dmg, you always use 5.5 instead of 1-10,5-6 etc.
For the case where you multiply the prof in afterwards:
-> 5-6 * 14 * 1.99 (ee) * 2.02 (int) * 2.08 (hm) = 585-702That is what I got. These calculations are more correct, however there may be some hidden factors concerning hm yet to be discovered?
Quote
I averaged all of them and got 652.97. The minimums were 596 and 594 (twice). The maximums were 709 and 713 (twice).
Yout min, av. and max damage all suggest that the actual damage is slightly above the 2nd scenario.
This could be explained that the formula is something like this:
5-6 * tier * ( 1 + ee/100 ) * ( 0.95 + int/100 ) * ( 1 + hm/98.5 )
testing this out:
594-713 -> this is the only formula I could find on the go, that fits your average and minimum damage. you did some calculations wrong, but try out that formula above.
av dmg is ~ (594+713) / 2 = 653-5
fits closely to your data, however 100 tries may or may not be correct.
This post was edited by Dragon_Reborn on Oct 15 2008 03:40am