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Sep 27 2008 08:38am
Anyone?
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Sep 27 2008 09:51am
Weapons he can use: Swords, Clubs, Axes
Armours: All
Status points at the beginning: 50 strength, 40 dexterity, 10 intelligence, 50 vitality.


Basically stating:

All points into dexterity until you reach about 120-130 dexterity WITH items. Rest into strength then.
If you have good dex gear, put only some missing points in dex to reach tis number and the rest into strength.
Putting the first 5-10 points into vitality can be helpful if you cant afford good gear.

Basically go for items with mods such as:

Charms with dexterity, strength, life steal ( high levels ), life after kill/attack ( low levels )
Armour with dexterity, strength, life steal ( high levels ), life after kill/attack ( low levels )
Weapon with enhanced effect

Switch your weapon to the next higher tier about every 5-10 levels depending on the ee you currently use.
Go for heavy armors since they have more defence then others.
Axes do consistent damage, but you may also choose clubs or swords, they have a greater maximum damage, but the damage varies much more.

you can find more beginner knowledge here:

http://forums.d2jsp.org/index.php?showtopic=23010118&f=272

This post was edited by NaRa on Sep 27 2008 09:52am
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Sep 27 2008 01:52pm
So I need to start over then cuz i put pts into str out the gate?
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