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Nov 11 2024 06:51am
My understanding after reading around is:

100 vita, rest into strength because I'm using swords.

Abilities I am unsure, ill be using stat armors for parts of the climb and EE parts of the climb depending on what is best for me. MQ on will be 200EE armor and 200% EE sword.

What would you suggest for skills? Not only which skills but also how many points? I have a 200EE wild heal for MQ but honestly I'm finding using salvation to be more hassle while climbing than simply powering through half a bar shrining and infrequently regening and just moving on. As I play primarily on mobile.

I assume, multi, two hit, and maybe a little salvation if I feel like I'll use it for skills? But I am also up for suggestions if you think there is a better skill combo.

Mostly plan to solo but usually take multi in case I get the opportunity to group.

This post was edited by TheNextBestThing on Nov 11 2024 07:02am
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Nov 11 2024 12:13pm
100 vita is probably overkill given you're using ee armor, but again it's more of a feeling thing, if it feels better to have the additional 600 life at level 60 rather than the extra ~30-40 damage

in general i go 100 vita on SC when i'm using stat heavy armors. climbing on a monk when you get there is likely to be what makes you find what amount of vita you prefer.

In terms of skills, twohitback is imo samurai's best ability by a long way. Multi is fine, last can either be nothing/powerstrike/retribution/knockdown/doublestrike/salvation.
After the update which let mobs drain your abilities, salvation is significantly weaker than it was, so guides recommending it are suggesting it when it was better. I only used it on casters myself.
I half regularly only use 2 abilities in solo, lets those 2 charge up faster and one less keybind to worry about.
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Nov 11 2024 12:25pm
Quote (Bigheaded @ 11 Nov 2024 19:13)
100 vita is probably overkill given you're using ee armor, but again it's more of a feeling thing, if it feels better to have the additional 600 life at level 60 rather than the extra ~30-40 damage

in general i go 100 vita on SC when i'm using stat heavy armors. climbing on a monk when you get there is likely to be what makes you find what amount of vita you prefer.

In terms of skills, twohitback is imo samurai's best ability by a long way. Multi is fine, last can either be nothing/powerstrike/retribution/knockdown/doublestrike/salvation.
After the update which let mobs drain your abilities, salvation is significantly weaker than it was, so guides recommending it are suggesting it when it was better. I only used it on casters myself.
I half regularly only use 2 abilities in solo, lets those 2 charge up faster and one less keybind to worry about.


Personally, I like to play the 100vit build on the tank scale. With a desired weapon MQ of +200ee, the difference in staying in cata from level to level without the need for healing is visible. But that's what you need a weapon that generates high damage
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Nov 11 2024 03:09pm
Thank you both for your feedback. Last time I started with 75 and increased to 90 towards the end of the run last ten levels or so. Felt pretty good being at 90 honestly.

I' find myself being too risky with lower amounts of health and dying and losing prof. I think I'll stick to higher life paired with EE plates till I can't.

90-100 and eventually I wanna upgrade my MQ charm by about 12+ strength if I do that and end up not losing the damage increases by investing in vit I think I'll run 90-100 all the time.

Don't think ill be able to afford to upgrade my sword further past 200ish for a while.

Think I'll do two hit back paired with double strike this run and no 3rd this time and see how I like it. It also means no need to utilize heals this climb which might be a nice change.

/edit: I realize this means I will be using two abilities that charge on hit rather than weapon while using EE armor which seems counter but multi hitting 3 mobs and not scaling damage as well as two hit abilities but keep in mind early in the climb and mid climb ill be using stat armors not EE.

/edit 2: since I'll be utilizing two abilities where should I cap points into my blue ability and begin investing into light red ability?

This post was edited by TheNextBestThing on Nov 11 2024 03:13pm
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Nov 11 2024 06:00pm
so the main issue with twohitback is that with ee plates, you take nearly no damage except from casters, so it actually charges reasonably slowly.

still however with it being blue it's still really good, in short i'd put points into it till about level 20/25, then into doublestrike until that hits 40 on the stat screen, then whatever for the rest of the points.
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Nov 11 2024 06:49pm
Accidentally statter a skill point into jump attack because my phone is a POS at times. Thank you for feedback.

I was able to solo 0-25 in about 50 minutes. Is that an okay speed?
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Nov 12 2024 09:43pm
If you are using 200 ee Weapon / Armor & Wild Heal in ACC slot, my suggestion is this:

Power Strike (since you will be attacking more often and it will charge up decently)
Multi Strike (since Samurai ability, you can just get to 48% or 56% which is only like 3 or 4 ability points)
No need for Salvation at all since you can just randomly heal with your Wild Heal... you may get a shock once in a while. (Inserted Edit Here... Try to use your heal action at 50% health remaining on your health bar, say once or twice and go back to attacking.)

I hate using a third ability. But you can choose Knockdown, but you want to get Power Strike to at least 46% (6 ability points) or 51% (7 ability points)

You Start with 1 ability point @ level 1 and gain 1 more per 5 levels, so by level 55 you should have used 12 points. 4 for Multi, 6 for Powerstrike leaves you 2 ability points... is it worth adding to a 3rd ability when you will only gain 3 more ability points and then Master Quest?

It is up to you, and since you are playing on a phone, no point in a 3rd ability. You can test out Stat armor and Two Hit Back with Multi or Power Strike.

You will find what works for you, remember if using TwoHitBack and there is only 1 monster on screen, it won't work, has to be 2 or more monsters on screen... not sure about Multi, I don't use that ability solo'ing, but others do.

This post was edited by izParagonzi on Nov 12 2024 09:45pm
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