Quote (Cloudfire @ Nov 27 2009 08:30am)
Personally I'd avoid putting stats into vit - on a hybrid you're going to be pressed for stats in more valuable places as it is.
True ...
I personally do not think like other people... I look at it this way
Strength: by adding points here you obtain % Damage... (1 contribution to your character)
Dexterity: by adding points here you obtain % chance to Crit and also % chance reduce Crit taken... (2 contributions to your character)
Intelligence: by adding points here you obtain defense vs magical attacks and increase your mana pool and aid your casting abilities (3 contributions)
Vitality: by adding points here you obtain % enhanced defense and your life pool increases (2 contributions)
Pure Tanker (ignore mass damage)... will revolve around 3 stats: Dex/Int (main 2) and Vita (you only need 65 total into vita)... Strength will be last
... from here we have the Hybrid Tanker because they have healing capacity also... not necessarily Soloist...
If you can reduce damage being taken... you last longer...
If you can heal at a rate of 150% more than damage taken... you last longer
If you can deal 150% more damage to monster... you last longer
If you have more life... you last longer...
To me... you have to test and find the balance between what you have available to what you MAY get later on.
Once that balance has been found... you can run games faster... or solo at a good pace to you...