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Jun 25 2009 02:56am
if the proficiency will go up will it be easyer?
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Jun 25 2009 03:09am
7. Transmutation Box

What about this box?


This magic box is similar to the horadric cube in diablo2 and works in a matchable way:
Put 2 items of the same kind in the box and hit the transmute button. Cross your fingers now.
The magic quality does not necessarily have to be the same.
The modifications of the 2 items will now be randomly exchanged and you get 1 new item with new modifications.
The kind of the item stays the same, the magical quality depends on the ingredients.
Example: You insert 2 diamond swords with the magical quality magical and rare.
You now get 1 diamond sword out of this with new modifications, it's magical quality varies between magical and rare.
There is also a very slight chance even to upgrade the quality to the next level, mystical
Magic Luck has a positive effect on this chance to upgrade the quality, but i will not go into the details in this guide.
There are new recipes added to the traditional way:
Armor + Ice Charm = Armor with Strength or Mind Numb
Armor + Fire Charm = Armor with Intelligence or Armor Pierce
Armor + Lightning Charm = Armor with Dexterity or Damage Return
Armor + Wind Charm = Armor with Dexterity or Critical Flux
Armor + Earth Charm = Armor with Vitality or Block
Armor + Wild Heal = Armor with Mana Regen or Luck
Armor + Heal = Armor with Mana Regen or Physical Damage Reduction %
Armor + Focused Heal = Armor with Life Regen or Magical Damage Reduction %
Note
All armor and charms must be magical or higher
The tier of the armor and the charm must be the same
The armor will be the same type of armor (possible variance on magical), with a guaranteed stat above depending on the charm type used
The armor must be in 1st slot, charm in 2nd


taken from NARA's awesome guide
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Jun 25 2009 03:18am
why did u post this? its already in here...
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Jun 25 2009 03:31am
Try this http://forums.d2jsp.org/index.php?showtopic=30682240&f=272

And as LethaL posted, hit the Stabilize button when the Volatility gets too high (I usually start hitting stabilize when volatility hits the V).
Quote (LethaL. @ Wed, 24 Jun 2009, 21:28)
Magical Tier I items should not be having you click millions of times. Generally (At least, for me) two or three clicks will bring the volatility bar back to zero, and I can click transmute a couple more times.


edit
Quote (Colgate_Total @ Thu, 25 Jun 2009, 11:09)
7. Transmutation Box
taken from NARA's awesome guide
Like aabbaabbaabbaabb said it's outdated, which you would have known if you actually played ladder slasher...

This post was edited by MarkIris on Jun 25 2009 03:32am
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Jun 25 2009 11:19am
How much fgs can i sell a legendary essence for?
it would be good if u woud write that how much fgs can i get for each magical tier essences
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Jun 25 2009 11:29am
Quote (aabbaabbaabbaabb @ Thu, Jun 25 2009, 10:19am)
How much fgs can i sell a legendary essence for?
it would be good if u woud write that how much fgs can i get for each magical tier essences


None and none. You won't make any fg from transmuting until you can mute high level items.


/edit: oh and you can hold the down arrow and then just click on the transmute bar once instead of 10 million times. Unfortunately you still need to click a lot on stabilize though :(

This post was edited by NevV on Jun 25 2009 11:29am
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