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Mar 24 2022 05:37pm
Anyone notice it's 5,000 PVP tokens for 20k silver?
This seems insanely bad. It makes it like 40 silver per PVP win... can't find anyone else talking about this, this has gotta be an error on a devs part, right?
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Mar 24 2022 06:18pm
Prolly visual bug but who knows amazon, also shows that honing increase chance books are all t3, but they are not.
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Mar 24 2022 06:30pm
It's basically an endless pit for player that only pvp, to give them something to buy. But yes it's terrible.
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Mar 24 2022 06:31pm
Quote (Zaynorz @ Mar 24 2022 05:30pm)
It's basically an endless pit for player that only pvp, to give them something to buy. But yes it's terrible.


but why would anyone even spend 3 1/2 hours of PVP progress for 20k silver... you can do a single quest in feiton that has you lift a barrel and drop it 5 feet away for 100k silver rather than spend 15 hours.

And its not like people actually buy out every part of the shop every week for an entire season..
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Mar 24 2022 07:59pm
Quote (Jacobbc2 @ 25 Mar 2022 00:31)
but why would anyone even spend 3 1/2 hours of PVP progress for 20k silver... you can do a single quest in feiton that has you lift a barrel and drop it 5 feet away for 100k silver rather than spend 15 hours.

And its not like people actually buy out every part of the shop every week for an entire season..


They don't they just get a random bonus when they have pvp'd for 3 and a half hours.

Wouldn't mind a random soj appearing in akara when I get 200 kills in blood moor either, damn d2 fucking owns this game blind folded with its arms tied behind its back

This post was edited by dysgenics on Mar 24 2022 08:00pm
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Mar 24 2022 08:10pm
Quote (dysgenics @ Mar 24 2022 09:59pm)
They don't they just get a random bonus when they have pvp'd for 3 and a half hours.

Wouldn't mind a random soj appearing in akara when I get 200 kills in blood moor either, damn d2 fucking owns this game blind folded with its arms tied behind its back


agreed, dont look at it like its 3.5 hours worth of work, if u enjoy pvp, its free silver
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Mar 24 2022 09:16pm
Quote (dysgenics @ Mar 24 2022 06:59pm)
They don't they just get a random bonus when they have pvp'd for 3 and a half hours.

Wouldn't mind a random soj appearing in akara when I get 200 kills in blood moor either, damn d2 fucking owns this game blind folded with its arms tied behind its back


Quote (verynewb @ Mar 24 2022 07:10pm)
agreed, dont look at it like its 3.5 hours worth of work, if u enjoy pvp, its free silver


but it's not free.... there's an opportunity cost.

even assuming there were no other rewards you could still do other things to get massively more resources in the same amount of time, but outside of that there's like 500 other sinks in the shop (it's 12 pages+ of honing mats alone), it's not like people will burn through all the rewards quickly

the silver in its current state is almost completely worthless and will never be purchased.

it would take 15 hours of consecutive pvp after you've purchased ALL of the weekly rewards other than silver to get a single honing chance at 1360+

how many hours do you guys actually think there are in a week. You'd have to be playing 16+ hours a day 7 days a week and not doing ANYTHING but pvp... there cant actually be people that think this is a good system right?

/e just added it up, every other weekly item in the shop combined including the honor rewards totals to 59,600 PVP coins. The silver bags alone cost 250,000 on a weekly basis *in their current state*

Using a 50% winrate, at 5 minutes per game, assuming 0 downtime between queues and 0 sleep, pissing, shitting, you would be able to achieve 25,920 theoretical maximum PVP tokens per day, or 181,440 per week.

You guys think it's intended that the weekly silver would take nearly a month of not eating, sleeping, or having any downtime, to get 1 million silver, when you can get that in 5-6 quests in Feiton?

The prices are so disproportionate that it's crazy someone would think this was a deliberate game design... Scaling it back to just the weekly rewards you would already have to play over 12 hours a day 7 days, pure PVP to be able to buy all the other rewards. Not to mention daily chaos dungeons, guardian raids, abyss dungeons, weekly quests, cubes, tower, whatever else you had planned on doing. How is it reasonable to assume that this resource was implemented "as a sink" for the players who are doing more than 12 hours per day 7 days a week in PVP...

This post was edited by Jacobbc2 on Mar 24 2022 09:28pm
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