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Jul 5 2015 07:04pm
Looks fun. Might have try monk at start of next season over barb. Poor dh...

This post was edited by newyorknewjersey on Jul 5 2015 07:04pm
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Jul 5 2015 08:27pm
Quote (newyorknewjersey @ Jul 5 2015 09:04pm)
Looks fun. Might have try monk at start of next season over barb. Poor dh...


poor dh? Dh is doing fine.
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Jul 5 2015 08:41pm
already notice when patch note release, monk pretty much perma slot in all party next patch.
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Jul 5 2015 08:47pm
Quote (IMCL85 @ Jul 5 2015 09:41pm)
already notice when patch note release, monk pretty much perma slot in all party next patch.


how about barbs?

actaully tell me wat the perma slots now in the next patch
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Jul 5 2015 09:01pm
Quote (FamilyGuyViewer @ Jul 5 2015 09:47pm)
how about barbs?

actaully tell me wat the perma slots now in the next patch


I play barb with couple monk on high grift feels just right, these 2 class r working wonderful together due to toughness is close between the two and they both move fast. go test it ur self, not gonna waste my time typing too much as right now still too early into ptr. but so far monk will get perma slot thats for certain, the nerf coming up with monk has nothing to do with their new set which is the key to monk perma slot next patch.
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Jul 5 2015 09:16pm
Quote (IMCL85 @ Jul 5 2015 10:01pm)
I play barb with couple monk on high grift feels just right, these 2 class r working wonderful together due to toughness is close between the two and they both move fast. go test it ur self, not gonna waste my time typing too much as right now still too early into ptr. but so far monk will get perma slot thats for certain, the nerf coming up with monk has nothing to do with their new set which is the key to monk perma slot next patch.


wat nerf?? '


from the pace of quinns video, the seven sided strike build seems slow due to cast time?
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Jul 5 2015 09:42pm
Jesus Christ blizzard
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Jul 5 2015 09:46pm
Quote (FamilyGuyViewer @ Jul 5 2015 11:16pm)
wat nerf?? '


from the pace of quinns video, the seven sided strike build seems slow due to cast time?


no, SSS is crazy atm, you just have to work around ingoam passive, OR play it cowardly,You use serenity skill instead of epitany, and you just grab a shiton of monster togeter, you serenity + 3 stab to proc explosive palm ( cold rune that freeze 17 yard aways ) and SSS, you just wait ( if all dead ), or dash away to rince and repeat, both reqiere lot of cdr, but its , so far, the most funny build ive played,

most ppl think you need the unique claw that increase palm dmg but its wrong, you need shenlong to fights uber/grift boss, and extra dmg on palm mean nothing for now for the way it work, its gonna blow everythign anyways

Edit : you will proc alot, but its very easy to get away, and , by the fact you can 1shot a whole map togeter, no mater how u get behind in grift timer,you can catch up, even if your twice behind the timer

This post was edited by steeltype on Jul 5 2015 10:11pm
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Jul 6 2015 12:58am
Quote (steeltype @ Jul 6 2015 03:46am)
no, SSS is crazy atm, you just have to work around ingoam passive, OR play it cowardly,You use serenity skill instead of epitany, and you just grab a shiton of monster togeter, you serenity + 3 stab to proc explosive palm ( cold rune that freeze 17 yard aways ) and SSS, you just wait ( if all dead ), or dash away to rince and repeat, both reqiere lot of cdr, but its , so far, the most funny build ive played,

most ppl think you need the unique claw that increase palm dmg but its wrong, you need shenlong to fights uber/grift boss, and extra dmg on palm mean nothing for now for the way it work, its gonna blow everythign anyways

Edit : you will proc alot, but its very easy to get away, and , by the fact you can 1shot a whole map togeter, no mater how u get behind in grift timer,you can catch up, even if your twice behind the timer


Im playing it differently.

I use 65% CDR+ Flow of eternity + 14 sec Cd physical SSS, making SSS have no cooldown at all, i SSS and then i use 1 generator to keep F/R up and SSS again. I also use madstone, which does wonders on Single target (7 EP explosion per SSS instead of 1) I also use Convention of elements, which makes the dmg amazing.

I tried the new Shenlongs vs Fist of Az and the difference isnt that much, Shenlongs requires a bit more set up and you need to find mobs after eachother really fast or you will stand at the next pack doing generators and taking hits. While with Fist of Az you can dash in and SSS all day long without getting hit at all. I play HC and i have done 10 runs Grift 46 with Shenlongs and 10 runs with Fist of Az (The clear time is equal).
I prefer Fist of Az because it requires less set up and you dont need to rush as much, but to each his own ofc.

This post was edited by V4mP on Jul 6 2015 01:13am
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