Quote (Chaeron @ 4 Mar 2013 02:27)
1. Given that a Skorn will be used (as seems pretty uniform as to everyone doing this build) is the 4 piece Inna's bonus worth it? It strikes me as a bit of a dilemma having to give up a witching hour to gain ease of spirit management.
4x inna's set is used for TR build for farming low mp 0-3 mostly for exp and u wont reach enough dmg for high mp
Quote (Chaeron @ 4 Mar 2013 02:27)
2. Is Inna's helm (with spirit regen of course) 100% mandatory, or under some circumstances would Andy's/Mempo more suitable? I guess this would be entirely dependent on your overall spirit regen, so is there a common benchmark at which point dropping Inna's helm would be doable?
innas helm with spirit regen is best choice for spirit spender /spirit regen comes from helm+ring/ if u cant buy mempo with cc but You loosing a lot of spirit regen and usually there will be lack of spirit during fight
Quote (Chaeron @ 4 Mar 2013 02:27)
3. Should I consider Lacuni's due to the IAS boost? Will it make a big difference considering the slow APS of Skorn, or is it better to spec more defensively here with rares?
You dont need aps from lacuni for scorn build imo, rare /craft/ with high dex/res/6cc is best choice
Quote (Chaeron @ 4 Mar 2013 02:27)
4. I hope to be able to use a Hellfire ring for the exp boost while lvling, and this brings up a ring issue. I only have 2 ring slots, and 3 rings I wish to use. Hellfire, Nats Ring (for 2 piece) and SoJ. How highly do you value the SoJ spirit and utility bonuses vs the straight power of the nats ring? I saw someone get around this by using a hellfire + soj, and then using killer zuni boots for the +8% poison damage. I'm uncertain whether neglecting the nats set entirely is a good idea (or feasible from a monetary perspective, cuz the zuni boots i saw were godly).
Any thoughts on these matters would be greatly helpful!
nat + other ring is best choice

/helfire isnt so much helpful with new patch imo/
soj if u want to go for spirit skills like bell, eg. unity if u want boost your dmg and got spirit reg enough /like 12-14/s without soj/