Quote (Daisukesama @ Jun 14 2012 08:13am)
i just said he could go with a shield for more defense - so he wont get hit as hard as he gets right now. he could get a weapon with a faster attackspeed (at same or more dps). he can stack ias on gloves, rings and amulet as well. i didnt say GET SHIELD - A3 NP!
and i dont quite understand how you get to less cc. if i understand your math right you say less spirit reggen equals less cc. in his build there is no cc. the only thing that i can imagine is serentiy for more free hits. we dont know if he runs transcendence for heals through spiritdumping. and the 25 spirit for serentiy or heal dont count, as you normally get more than 25 spirit in 15 seconds (cd on serenity). (6*1.65 = 9.9sps * 15 = 148sp15s)
if im wrong here, please correct me
Here's the thing.
Dual wield builds are dependent on dodge and mitigating 1 or maybe 2 hits at the most. 2 attacks per second is a sweet spot. Anyone who says otherwise has not played DW enough. To be effective, I would say you need no less than 1000 LoH.
Resists are fine, but I'm guessing you're using One With Everything. I am currently stacking all resists, abandoning the single resist stack on mine. Most of my items are blue, some with 199 dexterity and 80 all res. It freed up a passive for additional mitigation.
Lots of monks on here will debate with me. I use Crippling Wave with Concussion for large packs, including Elites. If some of the people I played with were on here, they could vouch as they've witnessed me staying up in A3 against elite packs with plagued and desecrater (you've gotta move - you're a DWer not a tank) with only 600+ resist all, 1700 LoH, 24k health and dodge in the 70% range.
My single target skill is Deadly Reach w Keen Eye. LoH works great with it, and I get an increased armor buff. The mitigation is nothing to laugh at. Add resolve, Crippling Wave (you only need 1 hit of that), and the 3rd hit of Deadly Reach, I increase my damage reduction to nearly 70%, reduce my target's damage by 45%, and that's not even including the massive amounts of dodge I have.
I'll say it again. Your resists mean nothing unless you start to understand your effective HP. Your raw HP doesn't matter. If your EHP is less with more life than it is with more defense or resists... then you're going to die.