Quote (jinshin85 @ Sep 5 2012 08:55pm)
.ohhhh I think I need to get a new weapon with no elemental dmg to really utilize the dmg increase. Like 90% of my weapon dmg is arcane based. So the base dmg is too low to begin with.
it would probably boost a tonload if its true it only changes physical dmg, right now if u have a wand you probably only have 180 physical dmg on wpn. with +min physical and % you get an extra 350 easily. (+250-300 min dmg, and those get the 40-50% bonus too unlike elemental dmg)
trying to see how much this 6-18% can add, how impactful it can be
for example, explosive blast
and a wand with 180 minimum physical (120 x 1.5), an orb with 110 minimum, 1500 int, 300 crit dmg, 20% dmg to elites from soj, 225% wpn dmg
( 180 + 110 ) x 16 x 4 x 1.2 x 2.25 = 50112 (x2) (x6%) = 6013 raw dmg to exp blast on crits, and if it were 18% then 18k raw dmg to exp blast on crits,
funny how in this example its 1k per %
Now thats without a fully physical mod wpn, which will add circa +110-120% (an extra 350 physical minimum vs the 290 we tested), so double that, you can see anywhere between 12k-36k (6% - 18%, which ever one is correct) per exp blast. (Though we took crits into account here, so the difference is more dramatic with higher crit dmg you got.)
This post was edited by markilbaldacchino on Sep 5 2012 01:17pm