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Sep 5 2012 12:48pm
Quote (jinshin85 @ Sep 5 2012 08:44pm)
My previous one had similar raw dmg numbers with same crit chance of 8.5%.

The new source has the 16% dmg modifier with like +155 more intel. It boosted about 7k dmg i think.



Well even 6% skill ed and 155 extra intel could go up 7k onscreen dps, all depends on the other dps influencing stats.

I calculate dps myself without online calculators / spreadhsheets and im very accurate. One time a guy via pm gave me like 5 stats I needed and I gave him his accurate dps unbuffed, buffed with br and fully buffed with br and wotb and he was stunned lol.

If you know your old vs new crit chance, crit dmg, intel, wpn dps, orb dmg, amu/ring dmg, offwpn ias and skill ed (MW / GC / familiar) / stuff like soj dmg to elites or damage to demons, its easy to pin it down to 6% or 18%, both onscreen and ingame.

It would be interesting if you could post

old / new intelligence
old orb range
new orb range
your weapon range (not dps) and how much of it is physical / elemental
amu / rings +dmg
if you use MW / GC / familiar
old / new crit dmg
any + to elites / demons dmg on items

Then its easy to say exp blast or archon used to do xxx, now it does xxx min-max


This post was edited by markilbaldacchino on Sep 5 2012 12:54pm
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Sep 5 2012 12:55pm
Quote (markilbaldacchino @ Sep 5 2012 11:48am)
Well even 6% skill ed and 155 extra intel could go up 7k onscreen dps, all depends on the other dps influencing stats.

I calculate dps myself without online calculators / spreadhsheets and im very accurate. One time a guy via pm gave me like 5 stats I needed and I gave him his accurate dps unbuffed, buffed with br and fully buffed with br and wotb and he was stunned lol.

If you know your old vs new crit chance, crit dmg, intel, wpn dps, orb dmg, amu/ring dmg, offwpn ias and skill ed (MW / GC / familiar) / stuff like soj dmg to elites or damage to demons, its easy to pin it down to 6% or 18%, both onscreen and ingame.


.ohhhh I think I need to get a new weapon with no elemental dmg to really utilize the dmg increase. Like 90% of my weapon dmg is arcane based. So the base dmg is too low to begin with.
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Sep 5 2012 01:00pm
Quote (jinshin85 @ Sep 5 2012 08:55pm)
.ohhhh I think I need to get a new weapon with no elemental dmg to really utilize the dmg increase. Like 90% of my weapon dmg is arcane based. So the base dmg is too low to begin with.



it would probably boost a tonload if its true it only changes physical dmg, right now if u have a wand you probably only have 180 physical dmg on wpn. with +min physical and % you get an extra 350 easily. (+250-300 min dmg, and those get the 40-50% bonus too unlike elemental dmg)

trying to see how much this 6-18% can add, how impactful it can be

for example, explosive blast

and a wand with 180 minimum physical (120 x 1.5), an orb with 110 minimum, 1500 int, 300 crit dmg, 20% dmg to elites from soj, 225% wpn dmg

( 180 + 110 ) x 16 x 4 x 1.2 x 2.25 = 50112 (x2) (x6%) = 6013 raw dmg to exp blast on crits, and if it were 18% then 18k raw dmg to exp blast on crits,

funny how in this example its 1k per %

Now thats without a fully physical mod wpn, which will add circa +110-120% (an extra 350 physical minimum vs the 290 we tested), so double that, you can see anywhere between 12k-36k (6% - 18%, which ever one is correct) per exp blast. (Though we took crits into account here, so the difference is more dramatic with higher crit dmg you got.)

This post was edited by markilbaldacchino on Sep 5 2012 01:17pm
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Sep 5 2012 01:12pm
Quote (markilbaldacchino @ Sep 5 2012 12:00pm)
it would probably boost a tonload if its true it only changes physical dmg, right now if u have a wand you probably only have 180 physical dmg on wpn. with +min physical and % you get an extra 350 easily. (+200-300 min dmg, and those get the 40-50% bonus too unlike elemental dmg)


Just bought some low dps ones for cheap to test this out. It's not working.

two weapons with same exact dps

1 with no elemental dmg added
1 with lighting elemental dmg added

Both show the same dmg onscreen. Weird. lol
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Sep 5 2012 01:18pm
Quote (jinshin85 @ Sep 5 2012 09:12pm)
Just bought some low dps ones for cheap to test this out. It's not working.

two weapons with same exact dps

1 with no elemental dmg added
1 with lighting elemental dmg added

Both show the same dmg onscreen. Weird. lol



post them, to see how much of their dmg is minimum physical

and also their crit dmg / int will impact screen dps (a lot), if they had any

otherwise the only thing proven here is that it isnt shown onscreen

and when you swapped orbs the difference in screen dps was due to something else besides the % on triumvirate, namely the extra intel and the orbs dmg range

This post was edited by markilbaldacchino on Sep 5 2012 01:37pm
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Sep 5 2012 01:28pm
basically 6% 'adds x to x dmg' is equivalent to 12% 'x element skills do more dmg', but only across the min range and if its physical. Assuming that poster is correct

@ jinshin: what you have to do here is forget abt screen dps, and calculate the actual dmg output of the skills you are using with that 6% or 18%. And take some ingame screens using that skill and see if the numbers match up. Thats how all the proper testing for coefficients etc was done :)

or else its way simpler, do you have screenshots of the old orb doing exp blast crits and the new one doing them? Compare the ranges and the dmg stats before / now

This post was edited by markilbaldacchino on Sep 5 2012 01:34pm
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Sep 5 2012 01:53pm
Bought 3 wands and a triumvirate. testing this myself, its effects on onscreen dps and on actual dmg

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Sep 5 2012 02:14pm
Frost nova / Freeze:
inferno monster have reduced duration of CC-effects,
but even more important, and overlooked bye almost all wizards:
Damaging Frozen targets can remove the Frozen effect from the target.
so most wizards try to make massive amounts of hit-checks per sec, to trigger critical mass, to allow frost nova spamming, but they reduce the frost effects when doing more hits (circle of badniss!)
frost nova will take your char into a cast animation, and it not proc anything!

i nn frost nova on my proccing facetanker multiplayer wizard
e/ i also nn storm chaser

This post was edited by Tommyvv on Sep 5 2012 02:16pm
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Sep 5 2012 02:22pm
Quote (markilbaldacchino @ Sep 5 2012 12:53pm)
Bought 3 wands and a triumvirate. testing this myself, its effects on onscreen dps and on actual dmg


Let me know man. Thanks.

This post was edited by jinshin85 on Sep 5 2012 02:22pm
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Sep 5 2012 02:24pm
Quote (Tommyvv @ Sep 5 2012 01:14pm)
Frost nova / Freeze:
inferno monster have reduced duration of CC-effects,
but even more important, and overlooked bye almost all wizards:
Damaging Frozen targets can remove the Frozen effect from the target.
so most wizards try to make massive amounts of hit-checks per sec, to trigger critical mass, to allow frost nova spamming, but they reduce the frost effects when doing more hits (circle of badniss!)
frost nova will take your char into a cast animation, and it not proc anything!

i nn frost nova on my proccing facetanker multiplayer wizard
e/ i also nn storm chaser


Where did you find this info?
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