Quote (chrisc995 @ Feb 26 2013 06:43pm)
theres a large difference from having 2 up, and 2 on screen, take for example the water fountain thing, if u place 2 right around there a demon hunter can just kite u back and forth with ss and caltrops, the amount of dmg those sentries put out is obsurd lol.
Imo having a skill that does the work for u while u invisawalk around is kinda against the spirit of gm dueling, but i suppose i come from a different era of lld :(, where even tho we had stupid op skills, they where bm if used in certain ways. I guess this mentality has changed as diablo 3 is a whole new game.
fine with me
Every class has a skill that does work for them. Storm armort, sentry, haunt/locust, rend, palm. If anyone wanted they could hit you with a spell once then run away. The only difference with dh's is that it's stationary. A person can choose to run away and go back in when his cooldowns are up again. If anything having 1 on one screen and 1 on another not 20 steps away makes it about the same. A dh can choose to juke you between doors / screens if they wish to it makes no difference. Seems like an unreasonable rule as it doesnt accomplish anything other than being a pain for the dh when one sentry is about to expire and you stand near your second one.