Quote (kylezo @ Jan 31 2013 06:51am)
It can't alternate that cleanly, since the 3rd strike actually even has a lower aps coefficient than the first 2, so it would be more like 9, 9, 8 if it should be 9 frames per attack... so how is that factored into BP numbers?
I did some testing yesterday, and i found that it really does seem to be based on 30 frames, like no matter when i do an attack, the moment the attack hits is allways at a frame interval.
but thats about all i found so far, other then flaws in my testing that is.
the plan is to take a frame, such as the frame when the first attack hits and go frame by frame while shift attacking untill i hit the same frame point in the second combo set, but what i found was that when taking a frame from the first attack of the combo, youve got this giant aoe attack still lingering by the time your at that frame your looking out for, so you cant tell if your exactly at the correct frame. of course though when writing this i realized i could just go by a frame in the second attack.
but even with this, theres likely going to be variation like if im at a 3.52 thats 8/9/8/9/8/9/8/9/8/9/8/9/8/9 so one combo set might be 2 frames longer then the one before it. but then i also have the alternating weapons, if im doing main/off/main/off/main/off/main/off, the set thats main/off/main is going to be a diffrent speed then the next set that is off/main/off.
though if i get the combo frame length calculated, and find that its always the same, that would pretty much confirm that there are breakpoints and all that would be left to do is see if the frame rate is the same for my 3.52 attack, as it is with 1-3 asi less then my 3.75 attack.
but if its not the same, thats a whole nother can of worms.
Quote (MONKster @ Jan 31 2013 11:08am)
Thanks for testing Hunter,
Gotta try EL now.
Side note: so much buff in 1.07 gets me worried.
Blizz is probably looking to nerf OWE now in 1.08
I really need to change to all res gear soon.
With 25 - 50% nerf with single res will faak most Monks up.
It'll be nice to free up a passive anyway.
they are nerfing it in 1.07, by making spirit gen passives that much more important though the buff to spirit skills, along with pvp nerfing it, by making that one passive slot that much more valuable. well i guess they arnt actually nerfing it, but by buffing other skills and as the game has evolved with diffrent monk builds, they have essentially accomplished what they wanted and made it seem like less of a requirement.
Quote (arthurchn @ Jan 31 2013 05:28pm)
lmk what you find, I trust you over any site, bro. LOL
Ill definatly be sharring
This post was edited by Ylem122 on Jan 31 2013 11:13pm