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Jan 23 2013 01:15pm
Quote (Bic @ 23 Jan 2013 19:15)
What is this TR build? I want to level my Paragon and this build does it fast?


http://forums.d2jsp.org/topic.php?t=65899554&f=142 just take a look here for some different builds and setups

Quote (MONKster @ 23 Jan 2013 19:44)
I am having issues with DOT (Haunt)
80K life, 1100 regen, 750res, 6500 armour .... after I kill him .... haunt kills me everytime

Please share what you do with 10b barbs.


i didnt duel much but if u die after killing the wd u may use inner sanctuary with safe haven gives u 1,5k life reg for 5 secs just as an idea if its worth sacrifice a skill slot for it

This post was edited by believer on Jan 23 2013 01:18pm
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Jan 23 2013 01:18pm
Quote (Bic @ Jan 23 2013 11:15am)
What is this TR build? I want to level my Paragon and this build does it fast?


i think we made a lot of guide for TR plvling build. if you google it, you can locate the threads.

but i was saying some tweaks on this build is actually pretty useful for pvp.

Quote (MONKster @ Jan 23 2013 11:44am)
I am having issues with DOT (Haunt)
80K life, 1100 regen, 750res, 6500 armour .... after I kill him .... haunt kills me everytime

Please share what you do with 10b barbs.


just gotta save the serenity to debuff it. WDs with high dmg is hard to deal with.

and I think Huntersghost use TR to kite and bell them whenever against barbs. It works pretty well. I just don't like running around with TR too much. It's like my last resort.

This post was edited by jinshin85 on Jan 23 2013 01:19pm
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Jan 23 2013 01:58pm
Quote (jinshin85 @ Jan 23 2013 12:18pm)
just gotta save the serenity to debuff it. WDs with high dmg is hard to deal with.

and I think Huntersghost use TR to kite and bell them whenever against barbs. It works pretty well. I just don't like running around with TR too much. It's like my last resort.



Usually WD haunts me before I find him.
Wd pigs me when I get closed.
Serentiy, kill him .... then haunt gets me due to serenity on cooldown.

I can handle one or the other.
If they haunt then pig, then haunt again ... I am done.
Unless, we have unlimited serenity, its not even a fare fight.
But FT5 .... we still win.

Run into a nasty barb with 2500 vita (I am guessing 130K life) , 11,000 armour, 150K dmg..... nasty fight.
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Jan 23 2013 02:00pm
Quote (believer @ Jan 23 2013 01:15pm)
http://forums.d2jsp.org/topic.php?t=65899554&f=142 just take a look here for some different builds and setups



i didnt duel much but if u die after killing the wd u may use inner sanctuary with safe haven gives u 1,5k life reg for 5 secs just as an idea if its worth sacrifice a skill slot for it


Awesome thanks.

I try to google but don't find any jsp topics. All jsp's guides and whatnot are all so much better >_<
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Jan 23 2013 05:14pm
Quote (MONKster @ Jan 24 2013 05:58am)
Usually WD haunts me before I find him.
Wd pigs me when I get closed.
Serentiy, kill him .... then haunt gets me due to serenity on cooldown.

I can handle one or the other.
If they haunt then pig, then haunt again ... I am done.
Unless, we have unlimited serenity, its not even a fare fight.
But FT5 .... we still win.

Run into a nasty barb with 2500 vita (I am guessing 130K life)  , 11,000 armour, 150K dmg..... nasty fight.


Unless WD is super tanky, lashing kick with ranged rune might one shot them.
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Jan 23 2013 05:44pm
Quote (MONKster @ Jan 23 2013 12:58pm)
Usually WD haunts me before I find him.
Wd pigs me when I get closed.
Serentiy, kill him .... then haunt gets me due to serenity on cooldown.

I can handle one or the other.
If they haunt then pig, then haunt again ... I am done.
Unless, we have unlimited serenity, its not even a fare fight.
But FT5 .... we still win.

Run into a nasty barb with 2500 vita (I am guessing 130K life)  , 11,000 armour, 150K dmg..... nasty fight.


Quote (arthurchn @ Jan 23 2013 04:14pm)
Unless WD is super tanky, lashing kick with ranged rune might one shot them.


Yeah, WDs are so tricky. lol

And yes, lashing kick is good for good WDs too. We don't have to always chase them with it.

And water ally is good against them because sometimes our ally gets pigleted. LOL its so funny.

and i think when you are haunted, you can run away from it to lessen the dmg.

AND YOU GUYS... ADD ME ON PTR. LETS PLAY TOGETHER OR SOMETHING. I ONLY HAVE RANDOM PEEPS ADDED.

This post was edited by jinshin85 on Jan 23 2013 05:45pm
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Jan 23 2013 06:46pm
Hand of Ytar is awesome :) Just doesnt' hit as hard as bell. Costs 10 less, and has more range..so I consider it a situational skill, for WD and Wiz. DHs are never visible for more than .5 sec at a time if they are good, so range means nothihng
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Jan 23 2013 06:58pm
Quote (believer @ Jan 23 2013 01:15pm)
http://forums.d2jsp.org/topic.php?t=65899554&f=142 just take a look here for some different builds and setups



i didnt duel much but if u die after killing the wd u may use inner sanctuary with safe haven gives u 1,5k life reg for 5 secs just as an idea if its worth sacrifice a skill slot for it


Really cool sig I like it :thumbsup:
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Jan 23 2013 07:20pm
can't wait to playyyyyy some good hours!

only play like less than 30mins everyday for the past 2 weeks.. it was sad. lol

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Jan 23 2013 10:24pm
is the ptr server down? ..:(
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