Quote (jinshin85 @ Jan 23 2013 11:59am)
Sucks for wiz. Storm armor shock is now dodgeable. LOL
omg. i needed that.
PVP'd a whole lot last night

too bad i couldn't copy my new gear :/ had a shield setup. Some notes:
Wizard - had a good one show up with illusionist, bubbles, hydra and storm armor. A lot of it had to do with how much storm shock i needed to take before i guessed the right illusion, lol. dashing strike is great for bubbles.
Throw barb - this was so fun! he had near-infinite CC, i think... so it was just a matter of landing that first hit... toe to toe until i switched out to pacifism, lol. He seemed to do decently against DHs though...
legacy DH - oh god this was so painful because i don't have fear or stun on my weapon :/ Really difficult to play against, but a true test of skill. First mistake lost, basically. Can't chase the DH down directly, but also the DH can't stay in a direct line of fire for too long because of dashing strike. Lots of bobbing and weaving for that one hit. Very fun and exciting. I tried a lot of skills here, but surprisingly, my ally proved to be the most useful. They are quite sturdy and their tracking ability is really useful, gives you that hint of where the DH is. It was hard for the DH to outmaneuver both of us especially if i stayed at a distance and he didn't know where i was. Anyway, very challenging and interesting stuff

dogs sacrifice WD - i think he had an infinite build; when he went off, it looked like popcorn was going off around him. Tried to tank that. Failed. Especially cuz he could disappear. It was easy if i just ran off when he disappeared and come back after. Didn't actually go one-on-one with him.
regular barb - save serenity for rend and we'll be fine. SSS when he's out of cooldown. Mystic ally was also really great here, that water wave is hilariously good.