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Jan 15 2013 08:00pm
Also, cyclones is really not needed in pvp, so I'd look at a FoT SoJ imo...cold dmg preferred of course, haha.
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Jan 15 2013 08:12pm
Quote (kylezo @ Jan 16 2013 11:00am)
Also, cyclones is really not needed in pvp, so I'd look at a FoT SoJ imo...cold dmg preferred of course, haha.


FoT or a TR one... what are our choices? Wave of light crit% (lol, overkill, anyone?), lashing tail kick (possible, actually)
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Jan 15 2013 08:17pm
Damn..I just rolled 8 vit bracers...and 2 of them were really good. One was a 1k dps 1k health upgrade for me. Cost me like 200k gold...
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Jan 15 2013 08:29pm
Reading about Marquis Ruby and it's quite interesting really... 150 to min and 150 to max damage... that's HUGE. For me it's over 450 points of Dex o_O which is more than what 110% crit will net me...
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Jan 15 2013 08:53pm
Quote (kylezo @ Jan 16 2013 12:17pm)
Damn..I just rolled 8 vit bracers...and 2 of them were really good. One was a 1k dps 1k health upgrade for me. Cost me like 200k gold...


nice, only if it wasnot PTR, right? :D
200k is fair cost, too.

Quote (MrDictatoHead @ Jan 16 2013 12:29pm)
Reading about Marquis Ruby and it's quite interesting really... 150 to min and 150 to max damage... that's HUGE.  For me it's over 450 points of Dex o_O which is more than what 110% crit will net me...


Just ran it through d3rawr, 100% Emerald is still better for me compared to Marquis Ruby, even with my low dps WKL...
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Jan 15 2013 09:57pm
Quote (arthurchn @ Jan 16 2013 11:53am)
nice, only if it wasnot PTR, right? :D
200k is fair cost, too.



Just ran it through d3rawr, 100% Emerald is still better for me compared to Marquis Ruby, even with my low dps WKL...


apparently the repair bill is like 1.6million, hahahaha
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Jan 15 2013 10:31pm
soooo like does life steal and LOH work in pvp?
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Jan 15 2013 11:15pm
Quote (Ylem122 @ Jan 16 2013 02:31pm)
soooo like does life steal and LOH work in pvp?


They seem to work just as they would in PvE the issue is in the duels that I've had the actually contact with enemies has been fairly short and over pretty quickly, alot of running around, although most of the people i play against have been ranged. Wizards have some really nice skills which have you under CC for so much of the time its hard to reach them without serenity. DH's with legacy nats who just spam smoke screen and use strafe are really hard to down I find. Against the couple of monks I've played it came down to cooldown timing and who dodged the most.
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Jan 15 2013 11:20pm
time to go to work, baaaaah...
monks ftw
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Jan 15 2013 11:22pm
Quote (MaLuckyJake @ Jan 16 2013 12:15am)
They seem to work just as they would in PvE the issue is in the duels that I've had the actually contact with enemies has been fairly short and over pretty quickly, alot of running around, although most of the people i play against have been ranged. Wizards have some really nice skills which have you under CC for so much of the time its hard to reach them without serenity. DH's with legacy nats who just spam smoke screen and use strafe are really hard to down I find. Against the couple of monks I've played it came down to cooldown timing and who dodged the most.


awesome!! some dashing stike and fast enough aps with fot/tc should help with chasing.

have you tried retribution with the reflects ranged too rune for legacy nats, if the reflect works properly it should force them into keeping up gloom which will restrict them as far as using other disipline skills.

no chasing with the monks right? just melee style duels face tank to face tank?

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