For a PvP Build, I'm thinking something like this:
http://us.battle.net/d3/en/calculator/monk#aZXdgk!aeU!aYbbYb~ Active Skills ~
Fists of Thunder - Thunderclap
The knockback and teleport just seem so nice for PvP, getting to the target will be a good part of the battle, since most classes are ranged.
Lashing Tail Kick - Scorpion Sting
Since spirit spenders are getting buffed, I'm hoping the damage on this will. Scorpion for that nice stun that should be effective for PvP.
Breath of Heaven - Blazing Wrath
Pretty obvious, a heal with a dmg buff.
Dashing Strike - Quicksilver
Like I said, getting to your target may or may not be a challenge but regardless, this "teleport" skill with a root effect could not be sexier. Quicksilver for a cheaper cost.
Serenity - Ascension
Immune to all damage, very nice when you're up close and personal with another melee char or even with ranged. I may or may not switch Ascension with Instant Karma, this will need some testing.
Mantra of Conviction - Dishearten
Damage buff, and probably will need the spirit to cast other skills (Lashing Tail Kick / Dashing Strike) so use Dishearten, slow the enemies!
~ Passives ~
Resolve - Reduce enemy's damage, why not?
Pacifism - I imagine there to be plenty of stuns, fears, charms etc. So while under these effects you don't want to be too vulnerable. 75% less damage is a LOT I'd say!
One With Everything - I think this one is pretty obvious.
My heart was set on Monk for PvP since day 1. Took a look at all the skills and just thought this was gonna be my thing.
Quote (jinshin85 @ Jan 15 2013 11:33am)
yeah i'm sure they will put that system in the future patch in like 2020. LOL
but yeah im just happy to do some type of pvp finally. been waiting for this so long
2020? Nah, some other world apocalypse will have killed us by then.
This post was edited by Bic on Jan 15 2013 11:40am