d2jsp
Log InRegister
d2jsp Forums > Diablo > Diablo 3 > D3 Discussion > Ultimate Witch Doctor Forum > Playing Wd? Get In Here!!
Prev17071727374463Next
Add Reply New Topic New Poll
Member
Posts: 3,013
Joined: Dec 24 2005
Gold: 324.50
Aug 28 2012 12:36pm
Quote (Trademarks @ Aug 28 2012 06:06pm)
I think you need passives and skills that increases health globes drop rate for it to be really effective. You could also pass up on PtV of you manage to make it good.


My impression thus far is that it's not really necessary, though I haven't tried it with skills that do increase their drop rate.
I just did some basic testing. My base dps is 67k.
1) Each globe increases my DPS by ~7k.
2) Each bonus has their individual "life span."
This means that with a stack of five globes, you actually have five separate buffs each running on their own timer.
Picking up another globe will not reset the timer for the other four.
3) I didn't test this, but I'm pretty sure that other players picking up globes gives you stacks (since the skill does say "whenever you are healed by a health globe).
I mainly play with a Monk tank and WW barb, meaning that there is a consistent stream of health globes being picked up.
4) My impression thus far has been that I have no real problem with keeping up 3 stacks at pretty much all times.
At my gear level that's a ~21k average DPS boost. It obviously scales well with int from your gear.
I tested to see if it scales with Soul Harvest and it does not. I was still getting 7k DPS boosts with each globe.

In my book, that's pretty good bang for your buck. Pierce The Veil gives me an extra 11k dps and obviously comes with the mana burden.
But at the end of the day, what else is there to take? I'm using Pierce the Veil and Spirit Vessel.
I don't use any summons so no need for those passives.
I used to play with Blood Ritual but see no point for it in 1) group games and 2) post-1.0.4.
Acid Cloud (Corpse Bomb) is my mana drain and I don't feel the need for Vision Quest.
Jungle Fortitude is obviously nice but I don't feel that I need it, especially since I got Lacunis for 24% move speed.
I toyed around with Grave Injustice for a while and it was great for my solo play style (I play a kite style with lots of CC cooldowns) due to the CD reductions.
However, I use a different skill set for group play (and I intend to pretty much play groups only post-1.0.4) and I really don't feel like it adds much.

So yeah. This Gruesome Feast thing. I'm a fan.
Member
Posts: 1,681
Joined: Jul 16 2008
Gold: 10,826.74
Aug 28 2012 01:42pm
Quote (Trademarks @ 28 Aug 2012 18:10)
SKills:
Plague of Toads-  Rain of Toads
Acid Cloud - Slow Burn
Spirit Walk - Healing Journey
Soul Harvest - Siphon
Mass Confusion - Unstable Realm
Big Bad Voodoo - Slam Dance


Do this build use crit modifiers?

And is this the best for not godly equiped WD?

This post was edited by Mech0z on Aug 28 2012 01:46pm
Member
Posts: 10,801
Joined: Jan 14 2011
Gold: 22,749.50
Aug 28 2012 02:09pm
So I haven't really seen anyone using Grave Injustice in any builds.
If anyone is interested check out my WD for a top notch GI build

http://us.battle.net/d3/en/profile/f1z3r-1732/hero/6183577

Member
Posts: 22,552
Joined: Jun 27 2007
Gold: 34.01
Aug 28 2012 03:35pm
Quote (Mech0z @ Aug 28 2012 03:42pm)
Do this build use crit modifiers?

And is this the best for not godly equiped WD?


Spent about 15m
Not so much crit, just loh and attack speed. Crit if you can afford.
Member
Posts: 20,699
Joined: Jun 14 2007
Gold: 3,609.00
Aug 28 2012 03:39pm
hi, will sacrificing zombies with the healglobe rune make them drop healglobes? coz i dont think so...


e: retract what i said, they do... 15% is low tho... :(

This post was edited by inVerse on Aug 28 2012 03:56pm
Member
Posts: 2,551
Joined: Jul 21 2007
Gold: 15.00
Aug 29 2012 06:40am
I've been using this build http://eu.battle.net/d3/en/calculator/witch-doctor#SUTYRd!Wda!ccacZY

Works well, but am I better off with Slow Burn or some other rune. Corpse Bomb just drains mana fast and no DoT, at least Slime follows my target and hits them, I move a lot, because of ranged/mortar/knockback mobs.

So correct me if I'm wrong, obviously that AoE on ground is that DoT in Acid Raid (except w/ Lob), so I need to keep enemies on that spot to be it efficient, which is why I prefer Lob.
Although Corpse Bomb benefits more from my crit, but Acid Rain's initial attack crits too.

Does that DoT stack from basic/Slow Burn Acid Rain? It probably would be better if so.

This post was edited by malbaz on Aug 29 2012 06:50am
Member
Posts: 1,681
Joined: Jul 16 2008
Gold: 10,826.74
Aug 29 2012 07:02am
Why is locust swarm (searing) not better than acid cloud (slow burn) ?
Member
Posts: 22,552
Joined: Jun 27 2007
Gold: 34.01
Aug 29 2012 07:54am
Quote (Mech0z @ Aug 29 2012 09:02am)
Why is locust swarm (searing) not better than acid cloud (slow burn) ?


Pretty legit question, I never really liked locust swarm because of it's range and proc ratio. I sometimes use it in lower acts where I don't need LoH or I can go melee range.
Member
Posts: 1,681
Joined: Jul 16 2008
Gold: 10,826.74
Aug 29 2012 11:08am
Quote (Trademarks @ 29 Aug 2012 14:54)
Pretty legit question, I never really liked locust swarm because of it's range and proc ratio. I sometimes use it in lower acts where I don't need LoH or I can go melee range.


So it dont trigger LoH? Btw is Plague of Toads- Rain of Toads the best "left click" ability? It cant crit so gear cant really scale well, isnt there a proper alternative that works with LoH?
Member
Posts: 2,737
Joined: Mar 15 2010
Gold: 99.01
Aug 29 2012 11:31am
phantasm still works i think
Go Back To D3 Discussion Topic List
Prev17071727374463Next
Add Reply New Topic New Poll