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Jun 20 2012 12:36pm
T4t males more sense now ^^
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Jun 28 2012 09:25am
Quote (required @ May 31 2012 10:13pm)

-Upon killing a boss for the first time as part of story progression, you receive much higher drop rates, often 2-3 rares even with no magic find gear or stacks of nephalem valor.


Im not sure this is true anymore, recently killed belial on inferno for the very first time, and all he dropped was 4 blues.
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Jun 29 2012 05:14pm
Quote (Warmy @ Jun 29 2012 04:25am)
Im not sure this is true anymore, recently killed belial on inferno for the very first time, and all he dropped was 4 blues.


It still applies.

v 2.0 is going to be released soon-ish with tons more info for you guys.
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Jul 1 2012 11:36am
how does grim harvest works?
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Jul 2 2012 12:54pm
Love this useful info, I am too lazy to gather it all myself.
So give us v2.0 ;)
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Jul 2 2012 01:00pm
Quote

Item Generation
-The golden rule: All variables are calculated at the time of monster kill.
-This means that at the exact moment of killing a monster, the item base, quality and all affixes including their specific values are generated.


This is what sucks. I know they plan to buff legendary and set items in the future. I was hoping to leave them UNID'd and ID it post-buff.
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Jul 10 2012 05:20pm
and for the record Octo loved this topic. T4I.
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