Quote (Vansonbee @ May 31 2012 07:04am)
Weapon speed preferences and Hit per Steal #?
the faster the better. esp if you have life on hit and want to play with transcendence
Quote (krayziebone99 @ May 31 2012 06:29am)
Nice guide. How much do you think one would have to spend to get gear like build 1?
i dont know, i sold my sc monk and started to play hc
Quote (abyssod @ May 31 2012 04:16am)
For me, even the act 2 mobs are very very hard.
I have 0 life per hit and 303 life per kill.
Sometimes I think this might be the problem.
yes this should be the problem
Quote (OPC @ May 31 2012 07:59am)
try mantra of evasion with hardened , two hand, deadly reach with increased armor
= 60% dodge, massive armor, higher attack speed
and without life per hit you are fastfood
why shield? 20% to block ~1-2k dmg ? not worth it. more def? use deadly reach
400 life per hit on every weapon should be enough
also deadly reach has same range as blizzard cast range..you can imagine that you survive longer..especially against
elite fire mobs. heal with fear rune is good when elite sourround you (vortex + illusionist) and you should survive
shield prevents you from getting one hitted and the block shouldnt be underestimated. however 2 hand with 2 life on hit weapons is stronger!
i wouldnt go for the dodge passive tho because transcendence is working so good with a fast as and you really dont want to change seize and one with everything
but yeah, the rest of the tips should work verry good.
keep in mind that i couldnt test the new mantra of healing yet, so i dont know if it is any good or not
im getting so much pms asking why armor is as good as allres:
1 Allres = 10 Int = 10 Str = 10 Armor
all of them provide the exact same thing (dmg red).
what you want to aim for is your allres*10=armor.
http://youtu.be/K9uVdmdzfb0 <- kripparrian explains "basic stats"
This post was edited by fre4king on May 31 2012 02:27am