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Apr 15 2013 03:04am
Quote (Cyberbeni @ Apr 15 2013 08:56am)
http://www.diablofans.com/blizz-tracker/topic/258882-re-firebats-mana-cost-change/
The skill changes are work in progress. (At least the fire bat for wd)
So hopefully they'll change some other skills too.


they are very quiet on DH at the moment I predict some big changes
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Apr 15 2013 03:20am
Quote (jackherer @ 15 Apr 2013 10:04)
they are very quiet on DH at the moment I predict some big changes


they should just fix spike traps and make nightstalker regen hatred too. (like 0.4 sec arming time and 3 explosions are in the base skill, plus they should make scatter do insane burst on packs, like vortex them in and slow plus place all traps at once with like 10 sec cd)
And fix the dmg of ele arrow and multishot, maybe make them deal more dmg against normal enemies.

This post was edited by Cyberbeni on Apr 15 2013 03:22am
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Apr 15 2013 03:33am
Quote (Cyberbeni @ Apr 15 2013 09:20am)
they should just fix spike traps and make nightstalker regen hatred too. (like 0.4 sec arming time and 3 explosions are in the base skill, plus they should make scatter do insane burst on packs, like vortex them in and slow plus place all traps at once with like 10 sec cd)
And fix the dmg of ele arrow and multishot, maybe make them deal more dmg against normal enemies.


I really really want them to buff a ranged skill like cluster arrow, I didn't play dh to lay traps and stand on the spot :(
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Apr 15 2013 03:43am
Quote (jackherer @ 15 Apr 2013 10:33)
I really really want them to buff a ranged skill like cluster arrow, I didn't play dh to lay traps and stand on the spot :(


yeah, and make spike trap and cluster arrow about the same dps with 2 skill bonus items and 1 passive, forgot to mention that.
They shouldn't change anything else before fixing the 2 best trash killing and 2 best elite killing skills with fixing some passives.
And maybe add vault cost reduction to vengeance and/or discipline(/hatred) after kill.
Plus remove the hatred regen from bat companion and add it to base regen or base companion skill.
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Apr 15 2013 03:51am
Quote (Cyberbeni @ Apr 15 2013 09:43am)
yeah, and make spike trap and cluster arrow about the same dps with 2 skill bonus items and 1 passive, forgot to mention that.
They shouldn't change anything else before fixing the 2 best trash killing and 2 best elite killing skills with fixing some passives.
And maybe add vault cost reduction to vengeance and/or discipline(/hatred) after kill.
Plus remove the hatred regen from bat companion and add it to base regen or base companion skill.


I don't feel discipline is a real problem tbh

its the hatred that is the prob!! hatred on kill sounds like a very good idea or even a new hatred on crit passive would be insane!
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Apr 15 2013 04:10am
Quote (jackherer @ Apr 15 2013 10:51am)
I don't feel discipline is a real problem tbh

its the hatred that is the prob!! hatred on kill sounds like a very good idea or even a new hatred on crit passive would be insane!


"doesn't feel disc is a problem"
"plays with legacy nats"

come on bro
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Apr 15 2013 04:12am
Wd skill buff is also ridiculous, even if they tripple the damage, itll be still shit, because of the mechanics. So wd is on same boat as dh when it comes to "buffs".
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Apr 15 2013 04:26am
The problem is that every DH skills that is viable has a huge counter part in terms of ressource management, meaning you have to adapt your build to it AND your gear.
I don't have any problem to have some sharpness in my gameplay, I prefer this fact than just running threw everything, but at least, if the gameplay is a bit more difficult, why don't we have any reliability regarding other classes ...
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Apr 15 2013 04:33am
we just need some good skills that can do damage without relying on the mobs to stand still.

so bring back nether tentacles. ty.
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Apr 15 2013 05:46am
Quote (gamon @ Apr 15 2013 10:10am)
"doesn't feel disc is a problem"
"plays with legacy nats"

come on bro


I play with non legacy aswell I bought my non legacy recently for levelling and fell in love :P

discipline is not a prob in higher mps that's for sure

Quote (gamon @ Apr 15 2013 10:33am)
we just need some good skills that can do damage without relying on the mobs to stand still.

so bring back nether tentacles. ty.


vouch the DH shouldn't be about standing still attacking, the DH was advertised as the ranged kyting class it should be played that way!!

This post was edited by jackherer on Apr 15 2013 05:47am
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