Someone by the name of Kagaamine has figured out how to link the exact stats.
Just run this code at a site like
http://codepad.org/ :
(Replace the item link with your own, of course, and retain the format of |HItem)
Code
from ctypes import c_uint32, c_int32
unid = "|HItem:2,-231801345:549336294:-257301016,-970660882,-51094511,597015772:-1:0:130731:4:34:8:510:510:0:0:6:0:-1576667774:|h[Decapitator]|h"
def hashString(s):
h = 0
for c in s:
h = c_uint32((h * 0x21) + ord(c)).value
return h
def IDLink(s):
parts = s.split(":")
# unid link has affixes in reverse order
affixes = parts[3].split(',')
affixes.reverse()
parts[3] = ','.join(affixes)
# 0x1 on this flag apparently means ID
parts[9] = str(int(parts[9]) | 0x1)
hash_input = ':'.join(parts[1:-2]) + ':'
link_hash = c_int32(hashString(hash_input)).value
parts[-2] = str(link_hash)
id = ':'.join(parts)
return id
print IDLink(unid)
You can now link the output |HItem:<stuff here> in-game and it will form the actual item, item name, and the stats on the item.
(You should link this to yourself in the AH.)