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May 23 2012 09:12pm
Quote (n0xi3 @ May 23 2012 09:53pm)
Thats pretty much how you build a WD.


i want mine to be able to take more than 1 hit tho.
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May 23 2012 10:17pm
Quote (MegaVovaN @ May 23 2012 11:12pm)
i want mine to be able to take more than 1 hit tho.


Use spirit vessel and you get 2 hits. You wont be efficient in inferno unless you can build a glass cannon build =/
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May 24 2012 04:20am
Quote (MegaVovaN @ May 24 2012 01:58am)
my guess is, his wd has low health, but has tons of int/ias/+dmg gear


I've tried to take pictures of my d3 but I am getting a pic of my background;P
Basicly, I have maxed my damage as much as possible, IAS is really important here as well.

My hp flows around 15k-30k depending on where I am. I want to be able to take 2-3 hits from creeps before my spirit vessle goes live

Quote (n0xi3 @ May 24 2012 04:17am)
Use spirit vessel and you get 2 hits.  You wont be efficient in inferno unless you can build a glass cannon build =/


This is what I've experienced as well. If you stay at a long range with dart/spider/acid, you simply wont do enough damage before they enrage, but you will probably be able to survive for a lot longer nontheless.
Even though you die more with glass cannon spec, you'll still clear it faster than if you were to use the safespec.

Keep in mind though, every player has their own spec of choise. Some enjoy not dying at all and are willing to use a lot more time on encounters, where some like me just want to get through as fast as possible. Also to keep my stack on 5 at all times:)
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May 24 2012 04:51am
Quote (gmLNyx @ May 24 2012 05:20am)
I've tried to take pictures of my d3 but I am getting a pic of my background;P
Basicly, I have maxed my damage as much as possible, IAS is really important here as well.

My hp flows around 15k-30k depending on where I am. I want to be able to take 2-3 hits from creeps before my spirit vessle goes live



This is what I've experienced as well. If you stay at a long range with dart/spider/acid, you simply wont do enough damage before they enrage, but you will probably be able to survive for a lot longer nontheless.
Even though you die more with glass cannon spec, you'll still clear it faster than if you were to use the safespec.

Keep in mind though, every player has their own spec of choise. Some enjoy not dying at all and are willing to use a lot more time on encounters, where some like me just want to get through as fast as possible. Also to keep my stack on 5 at all times:)


Ok so which pieces of gear do u hv ias on?
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May 24 2012 04:54am
Quote (generalhazed @ May 23 2012 06:00pm)
Everything up to Act 2 Inferno is a joke for me. I have 38k dps with 30k hp and 500 all res. I use:

Poison Dart(Splinters)
Grasp of the Dead(Unbreakable Grasp)
Hex(Jinx)
Horrify(Phobia i think, the increased fear time) OR Mass Confusion(Devolution)
Spirit Walk(Jaunt)
Soul Harvest(Siphon)

Pierce the Veil
Gruesome Feast OR Spiritual Attunement
Spirit Vessel

Ive tried millions of builds and this one is the only one that will consistently work in Inferno that i have found. With the recent chest nerf in A2 im completely out of farm options since Act 1 Inferno is too easy and the loot isnt worth it. I want to farm act 2 but the jump from 1 to 2 is so huge its a joke. It takes up to 20 minutes to kill 1 pack sometimes. =(


been running this but instead of jaunt on SW healing journey and its been amazing. thx fort his
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May 24 2012 04:57am
Quote (generalhazed @ May 23 2012 01:00pm)
Everything up to Act 2 Inferno is a joke for me. I have 38k dps with 30k hp and 500 all res. I use:

Poison Dart(Splinters)
Grasp of the Dead(Unbreakable Grasp)
Hex(Jinx)
Horrify(Phobia i think, the increased fear time) OR Mass Confusion(Devolution)
Spirit Walk(Jaunt)
Soul Harvest(Siphon)

Pierce the Veil
Gruesome Feast OR Spiritual Attunement
Spirit Vessel

Ive tried millions of builds and this one is the only one that will consistently work in Inferno that i have found. With the recent chest nerf in A2 im completely out of farm options since Act 1 Inferno is too easy and the loot isnt worth it. I want to farm act 2 but the jump from 1 to 2 is so huge its a joke. It takes up to 20 minutes to kill 1 pack sometimes. =(


So your only source of major damage is from splinters? Darts can only focus on 1 enemy at a time right? you don't have trouble with mobs?
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May 24 2012 06:54am
With Hex and Grasp Horrify//Mass Confusion are all cc// defensive spells so he shouldnt have a hard time at all kiting back mobs and killing.
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May 24 2012 07:20am
Quote (n0xi3 @ May 24 2012 07:54am)
With Hex and Grasp Horrify//Mass Confusion are all cc// defensive spells so he shouldnt have a hard time at all kiting back mobs and killing.


hmm, i'll try this when i get on my wd again

splinters does the most damage out of all the dart runes right?

This post was edited by MegaVovaN on May 24 2012 07:21am
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May 24 2012 07:33am
Mass confusion is something that I can recomment as well. I'd say swap either soul harvest or voodoo. But it all depends on act etc:)
Mass confusion is good when you get one shotted, but you should be aware that the blue/rare aren't confused for so long. So choose carefully
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May 24 2012 02:11pm
What sort of gear are you looking to get like what Attributes to stack etc etc :)
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