Quote (Killabii-x @ 17 Aug 2012 20:03)
nn bbv, too much cd, from stuff can get mana regen yea, but if someone want to use shield --> no regen, maybe HOC --> no regen, and good weapon is hard to find with vita, socket or crid dam, good dps, maybe loh, and mana regen or max mana on it is near impossible to get ( i mean over 1k dps)

maybe, but only if they pimp these attacking skills, atm these char are too slow. ( from the money of your itemz, u can make dh/wiz/barb, which kills about 10x speed, but enough to swich bears:) )
Skill Options
In case you're wondering, we’re not touching Splinters or Zombie Bears this patch. While these are the two most popular witch doctor skills right now, it’s probably not just because people love the sound of Splinters or the look of Zombie Bears (though both of those are pretty cool). Instead, their popularity is likely due to how attractive these skills are, both in terms of damage output and overall feel. To help compensate and open up more build options, we’re buffing a lot of other skills to make them as appealing as Splinters and Zombie Bears.
Speaking of how a skill feels, the reason players avoid many of the lesser used witch doctor skills has to do with the skill feeling "slow." For example, Firebomb, Plague of Toads, and Corpse Spiders all have animation timing issues which are being improved for 1.0.4. In general, all of these skills will cast faster, which will make the class feel snappier and more responsive. We're also doing a straight damage increase on many skills including (but not limited to) Acid Cloud, Firebats, Firebomb, and Spirit Barrage