Quote (Demil @ Jun 6 2012 09:15am)
What I dont understand is how damage reduction works, because it doesn't. I dropped 1.3mil last night to test resistance and buying all resist all/phys resist/regen gear I managed to make a decently attractive build. Stats (with Prismatic Armor & Glass cannon):
21k hp
1465 Physical resist (82.5% reduction)
1050~ all other resist (~76% reduction)
66% reduction due to armor
25% reduction vs melee (passive+stats)
13% dodge/ 11% block
In theory, my physical resist vs lvl 60 mobs is 95.5% OR a 100K hit will be reduced by 95.5K and deal ONLY 4.5K dmg. As an avg mob fast mob in inferno deals ~20-80k dmg, I would expect to not get hit for more than ~1-4K dmg.
([(1-(0.175*0.34*0.75)]*100)
Now here is what actually happened: in act1 I was able to tank the mobs with relative ease, including the butcher who was unable to kill me. Enter act2 - you get 2-4 shot by lacuni hunters. Check their data and they deal ~25k physical (im not getting killed by firebombs). However, 2-3 lacuni hunters pop up out of the ground, leap at me and with their 25k base dmg (~1.25k after reduction) hits, will kill me in one or two swipes even with diamond skin on.
Okay they're lvl 61 so my resistance won't reduce their attack down to 5% but lets go crazy and say its half as effective and brings it to 10% - the hits will be ~2.5K each, 1 hit per sec, with 3 hunters. With 1.5K life regen, 30k hp (with D-skin), and 90% reduction vs lvl61, I should be able to tank for 5 seconds and take a total of 15 hits... Even 10 would be fine. In reality though, 3-4 hits total from these damn hunters kill me despite 20k hp, 1460 physical resist and 6000+ armor & 25% melee reduction.....
1. These cars are bugged and bypass resist
2. The resistance penalty from a1 to a2 is ENOURMOUS
3. Resistance is broken and doesn't work correctly
Which one is it, and is there no hope for a defensive wizard build?
http://us.battle.net/d3/en/forum/topic/5575467614Posts in this thread seem to show that the launi hunter ignores armor and resistances. Whether this is a bug or intentional is part of the infamous mystery that is sketchy (intentional and unintentional) Blizzard mechanics
Real $60 beta test
EDIT:
Quote (jspnoobie5 @ Jun 6 2012 09:15am)
So I've read the whole thing and never found an exact clear answer what are the minimal stats we should aim for
25% frw
35-40k dps
30-35k life
Res from just intel ok?
2.0 aps
1hander+source
And the skill setup itself has the original changed
Thanks guys
I've not tried more than 12% movement speed but there are definitely times where I wish I had just a bit more.
You can never have enough damage.
Life/Armor/Resist really go together. It's not that easy to determine what set is equivalent to which other set, but I've found 25k hp/350 resist/4k armor to be extremely minimal in A3 (most ranged attacks will hit you for 35%, and melee can often hit harder if not avoided)
1hander + source gives you a lot more freedom in gear, especially with your jewelry and gloves, as you won't need to commit to ias.
Additional speed past 2.0 is a very cheap and efficient way to raise your DPS for hydra. It can also help immensely with killing many enemies at once. The
DPS can be bottlenecked when you are forced to kite a lot though (with the exception of hydra, which will take full advantage of it)
This post was edited by qgan0914 on Jun 6 2012 09:27am