Quote (lelliott7 @ May 1 2014 04:59pm)
youre not using a spirit generator because of having epiphany on almost constantly right?
How is your flow of eternity going. Do you like it over using dual wield? Whats your dual wields, youd be using if you werent using Flow of eternity?
Just got a really well rolled lidless wall today. I may give it a go. Any suggested gear to go with a shield setup. We were talking about using a shield earlier.
Just looking for ideas to go with it or build.
Yes!
On my CDR monk, I'm rarely "tanking" anything since I get to constantly avoid the dmg.
I have a couple different options on the skill set and gear set. It usually depends on which skill I use for that CS slot.
I'm like 10 seconds off the Epiphany mode per cycle, so yeah, never really have a spirit problem. But I do have my Air Ally on tab for some occasions where I spam several CS on a row in a party game.
I will have a luxury of not running the Air Ally at all once I get another Royal ring and Hexing pants. Royal ring will add another 10% CDR from the Born's set. Hexing will increase my dmg and spirit regen by like 25%.
That will allow me to run one of the Mantras or EP. When I solo, sometimes I switch CS to Inner Sanctuary Forbidden Place for huge dmg boost and toughness in the IS.
On my current gear level, I can run efficiently up to T4. It's fast.
Once I get my Royal ring + Hexing pants + SOJ, T6 should be a fun place to play.

If I go dual wield, I'm planning to go with Born's sword (10% CDR) and TF (10% CDR). Then, swap out the chest for Cindercoat and pants for fart pants.
TF can be swapped for AZ Fist for EP boost. That works really well for T5 and T6.
This will make a perma Epiphany Fire LTK monk.
Quote (lelliott7 @ May 1 2014 05:02pm)
also kim, you have soo much Health globe bonus, and I notcied druin does aswell. But neither of you are using transcendence. Is it because of the cdr, and skills like srenity and sss that allow you to be invulnerable alot of the time?
Like I said, I rarely tank any dmg, so Transcendence is just not needed. But the reason I stack health globe bonus is that, if I do get hits from whatever, I can simply TR through the mobs to grab that globe on the ground. With the globe bonus, I can be at full hp with just couple globes.
And this can be a huge bonus for Fire melee spec if I ever want to switch for fun. So many monk skills benefit from globe bonus.
The best secondary stats for monk should be 160 RES + 30K globe bonus always because there's no better secondary stats available.
I want to keep my bonus globe above +100k for sure.
This post was edited by KimSulki84 on May 1 2014 06:18pm