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Member
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Jul 25 2012 05:34am
im farming the first part of act 1 inferno with this char now.. note its Hardcore ! thats why i want the.. grasp of the dead and so on





the setup works real good for me, but i want more dps, and im not that ritch, if you have any tips that can help me, let me know =)

again.. its hardcore
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Jul 26 2012 06:32am
Quote (shinhwah @ Jul 12 2012 12:30pm)
Hi guys,

I am almost complete my WD.  He is currently at 115k dps (54k hp, 423 res).  Have a look :)
I am mainly using splinter dart against elites and locust swarms against groups.

http://img692.imageshack.us/img692/7356/screenshot3651.jpg


Whats the skill tree?
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Jul 26 2012 07:45am
is a fully glascannon build (+150k dmg buffed) playable these days?

didnt played my wd for some time.

thinking about get some eq for him but im realy not sure if its worth spending some few hundred million's on a glasscannon gear ^^
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Jul 26 2012 02:01pm
Anyone use NON splinters builds these days? So sick of builds with that damn skill.
I been using this:: http://us.battle.net/d3/en/calculator/witch-doctor#hgZUPT!ZbW!bbacaZ
The second AoE Spirit Barrage can be replaced with with Rain of Toads for faster dmg output (not as good of Aoe Range however). Or if you prefer more direct dmg AoE you can replace with Zombie Bears.

Relies heavily on positioning of attacks since so much of it is ground AoE dependent.
Gotta place em in the path of mobs, and utilize as much space as possible to keep them in the dmg zones you create.
Stacking them along with slows works amazingly well... your own slow coupled with 3 shot, slow arrows from your merc make things get stuck in your AoE for maximum up-time on dmg... fun stuff.

Fetish & Gargantuan are pretty optional dependent on play-style. I enjoy Fetish for the first rune of mass dmg on cast then 5x sources of additional dmg... and Gargantuan when enraged can tank a champ or two fairly well.
I'm sure other players may prefer more DPS boosts like Soul Harvest of Big Bad Voodoo.

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Jul 26 2012 02:05pm
Quote (Batou079 @ 26 Jul 2012 22:01)
Anyone use NON splinters builds these days?  So sick of builds with that damn skill.
I been using this:: http://us.battle.net/d3/en/calculator/witch-doctor#hgZUPT!ZbW!bbacaZ
The second AoE Spirit Barrage can be replaced with with Rain of Toads for faster dmg output (not as good of Aoe Range however). Or if you prefer more direct dmg AoE you can replace with Zombie Bears.

Relies heavily on positioning of attacks since so much of it is ground AoE dependent.
Gotta place em in the path of mobs, and utilize as much space as possible to keep them in the dmg zones you create.
Stacking them along with slows works amazingly well... your own slow coupled with 3 shot, slow arrows from your merc make things get stuck in your AoE for maximum up-time on dmg... fun stuff.

Fetish & Gargantuan are pretty optional dependent on play-style.  I enjoy Fetish for the first rune of mass dmg on cast then 5x sources of additional dmg... and Gargantuan when enraged can tank a champ or two fairly well.
I'm sure other players may prefer more DPS boosts like Soul Harvest of Big Bad Voodoo.


http://forums.d2jsp.org/topic.php?t=63998413&f=142

I'm running a pet build. altho I'm not in inferno yet, but the information is from another forum. and some people have finished Diablo in Inferno, solo.
So you can't say the build is impossible :thumbsup:
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Jul 26 2012 02:11pm
^ YAY!!! more non splinter builds! glad to see it.
If you didnt already know about this post on the D3 forums:: http://us.battle.net/d3/en/forum/topic/5594214282
Read up! It is great advice for pet builds in Inferno, they DO work, and can be pretty darn good!

keep it up!
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Jul 26 2012 02:21pm
pet aren't strong enough for a3/4 :(
only gargantuan can survive some hits

honestly, everything works in act 1 inferno
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Jul 26 2012 02:22pm
^ read the link i posted... the fallacy is that all summons are week... but dogs can stay up pretty well, heavily dependant on gear.
but yes, to be honest you have to be really well geared for pets to remain effective in acts3/4 inferno.
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Jul 26 2012 02:24pm
Quote (Batou079 @ 26 Jul 2012 16:01)
Anyone use NON splinters builds these days?  So sick of builds with that damn skill.
I been using this:: http://us.battle.net/d3/en/calculator/witch-doctor#hgZUPT!ZbW!bbacaZ
The second AoE Spirit Barrage can be replaced with with Rain of Toads for faster dmg output (not as good of Aoe Range however). Or if you prefer more direct dmg AoE you can replace with Zombie Bears.

Relies heavily on positioning of attacks since so much of it is ground AoE dependent.
Gotta place em in the path of mobs, and utilize as much space as possible to keep them in the dmg zones you create.
Stacking them along with slows works amazingly well... your own slow coupled with 3 shot, slow arrows from your merc make things get stuck in your AoE for maximum up-time on dmg... fun stuff.

Fetish & Gargantuan are pretty optional dependent on play-style.  I enjoy Fetish for the first rune of mass dmg on cast then 5x sources of additional dmg... and Gargantuan when enraged can tank a champ or two fairly well.
I'm sure other players may prefer more DPS boosts like Soul Harvest of Big Bad Voodoo.


http://us.battle.net/d3/en/calculator/witch-doctor#WfZdPU!ZWb!bcaYcZ

my build.

eats mana, but very good
Member
Posts: 4,470
Joined: Jan 31 2005
Gold: 2,113.70
Jul 26 2012 02:24pm
Quote (Batou079 @ 26 Jul 2012 22:11)
^ YAY!!! more non splinter builds! glad to see it.
If you didnt already know about this post on the D3 forums:: http://us.battle.net/d3/en/forum/topic/5594214282
Read up!  It is great advice for pet builds in Inferno, they DO work, and can be pretty darn good!

keep it up!


Quote (Batou079 @ 26 Jul 2012 22:11)
^ YAY!!! more non splinter builds! glad to see it.
If you didnt already know about this post on the D3 forums:: http://us.battle.net/d3/en/forum/topic/5594214282
Read up!  It is great advice for pet builds in Inferno, they DO work, and can be pretty darn good!

keep it up!


I know, my guide is based on that one.
Since there wasn't a pet guide on D2JSP, I thought, Why not?

Quote (Batou079 @ 26 Jul 2012 22:22)
^ read the link i posted... the fallacy is that all summons are week... but dogs can stay up pretty well, heavily dependant on gear.
but yes, to be honest you have to be really well geared for pets to remain effective in acts3/4 inferno.


not only gear dependant, but geared totally different then other WDs
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